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feat(rewards): add completed, background and banner effect items
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@@ -63,7 +63,8 @@ To Be Played is split into three repositories:
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snapshots, once per user, kind and game (`ref`). Rules and numbers: `RewardRules`; a Steam finish needs playtime and one
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proof of fresh play (ending achievement or playtime around the finish, or half of the IGDB time played since the finish; old history pays nothing). The month bonus needs a finished game in that month. Games added by hand pay 15 for
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a finish, at most 3 per ISO week. The settle takes a per-user advisory lock. V26 also pays a one-time starter grant
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for finishes from before the status log. Shop: a whitelist of 8 looks (`ShopItem`); a `BUY` row proves ownership,
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for finishes from before the status log. Shop: a whitelist of 28 looks (`ShopItem`) in seven slots, including animated completed effects, page backgrounds and banner
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backgrounds (V27 widens `reward_equipped.slot`); a `BUY` row proves ownership,
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`reward_equipped` holds what is worn. A platform admin owns every item (the role of the login token, or the `role`
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claim of the profile ticket for visitors).
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- **Wishlist**: synced from Steam with store price and discount.
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