feat(import): add the import page, multi-select add and the favorite platform

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lobo committed 2026-09-29 10:20:54 +02:00
1 parent aa9e83e0cb
commit 14dd59f9e0
21 files changed
+1436 -48

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@@ -7,7 +7,7 @@ import useForceSync from '../hooks/useForceSync.js';
import useSessionExpired from '../hooks/useSessionExpired.js';
import {formatPlaytime} from '../utils/games.js';
import {GAME_STATUSES, libraryQuery, parseStatus} from '../utils/backlog.js';
import {ArrowUpDown, ChevronLeft, ChevronRight, Clock, EyeOff, Gamepad2, Library, Plus, RefreshCw, Search, SearchX, Timer, Trophy} from 'lucide-react';
import {ArrowUpDown, ChevronLeft, ChevronRight, Clock, EyeOff, Gamepad2, Library, Plus, RefreshCw, Search, SearchX, Timer, Trophy, Upload} from 'lucide-react';
import {Badge} from '@/components/ui/badge';
import {Button} from '@/components/ui/button';
@@ -22,6 +22,7 @@ import GameStatusBadge from '../components/GameStatusBadge.jsx';
import PageContainer from '../components/PageContainer.jsx';
import {apiFetch} from '../utils/api.js';
import {hasSession} from '../utils/auth.js';
import {platformLabel} from '../utils/platforms.js';
const PAGE_SIZES = [20, 40, 80];
const DEFAULT_SIZE = 20;
@@ -195,6 +196,9 @@ export default function GameLibrary() {
<Button variant="outline" size="sm" onClick={() => setAdding(true)} disabled={adding}>
<Plus/>{t('MANUAL_GAME.ADD_BUTTON')}
</Button>
<Button variant="outline" size="sm" asChild>
<Link to="/import"><Upload/>{t('IMPORT.OPEN')}</Link>
</Button>
</div>
</div>
<div className="flex flex-wrap items-center gap-3">
@@ -309,9 +313,9 @@ export default function GameLibrary() {
<span className="min-w-0 flex-1 truncate font-medium group-hover:text-primary transition-colors">
{g.name ?? `App ${g.appid}`}
</span>
{g.platform && (
<Badge variant="outline" className="hidden sm:inline-flex" title={g.platform}>
<Gamepad2 className="size-3"/>{g.platform}
{platformLabel(g) && (
<Badge variant="outline" className="hidden sm:inline-flex" title={platformLabel(g)}>
<Gamepad2 className="size-3"/>{platformLabel(g)}
</Badge>
)}
<GameStatusBadge status={g.status} compact/>