Public Access
feat(library): set status and rating in one step (#56)
Library rows: the status badge is a menu that saves at once. Game page: status and rating in the top card, saved on click. Status changes and hiding a game show an Undo toast. Other game actions moved into a "..." menu; split and unlink ask first. New sorts: name, last played, time to beat; "last synced" is gone. Page numbers and 44 px touch targets on phones.
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@@ -289,7 +289,10 @@
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"SORT_BY": "Sort by:",
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"SORT_PLAYTIME_DESC": "Most played",
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"SORT_PLAYTIME_ASC": "Least played",
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"SORT_LAST_SEEN": "Last synced",
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"SORT_NAME": "Name A–Z",
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"SORT_LAST_PLAYED": "Last played",
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"SORT_TIME_TO_BEAT": "Shortest to beat",
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"PAGINATION": "Pages",
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"SORT_FIRST_SEEN": "Newest in library",
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"PREV": "Previous",
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"NEXT": "Next",
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@@ -318,6 +321,7 @@
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"EDITIONS": "{{count}} editions in your library"
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},
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"GAME_DETAIL": {
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"MORE": "More actions",
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"BACK": "Back",
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"BACK_TO_LIBRARY": "Back to library",
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"LOADING": "Loading game …",
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@@ -840,6 +844,10 @@
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"NEVER": "never"
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},
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"LINKS": {
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"SPLIT_CONFIRM_TITLE": "Not the same game?",
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"SPLIT_CONFIRM_TEXT": "The game becomes a separate entry in your library with its own status, rating and notes. The link for other users stays.",
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"UNLINK_CONFIRM_TITLE": "Unlink for everyone?",
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"UNLINK_CONFIRM_TEXT": "Removes the link between these games for every user.",
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"ALSO_IN_LIBRARY": "Also in your library:",
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"SAME_AS": "Same game as...",
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"LINK_WITH": "Link with...",
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