Public Access
feat(library): ask whether a game is finished
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@@ -220,7 +220,11 @@
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"REMOVE_BACKGROUND": "Hintergrund entfernen",
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"SET_BANNER": "Als Banner",
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"ALL_UNLOCKED": "Du hast alle Erfolge dieses Spiels freigeschaltet.",
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"SET_COMPLETED": "Auf 100 % setzen"
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"SET_COMPLETED": "Auf 100 % setzen",
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"FINISHED_ENDING": "Du hast \"{{achievement}}\" freigeschaltet, das Ende der Geschichte. Hast du das Spiel durchgespielt?",
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"FINISHED_PLAYTIME": "Du hast {{played}} gespielt; die meisten spielen dieses Spiel in {{normal}} durch. Durchgespielt?",
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"SET_FINISHED": "Als durchgespielt markieren",
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"NOT_YET": "Noch nicht"
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},
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"LANDING": {
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"STATS_TITLE": "Community-Statistiken",
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+5
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@@ -220,7 +220,11 @@
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"REMOVE_BACKGROUND": "Remove background",
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"SET_BANNER": "Use as banner",
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"ALL_UNLOCKED": "You unlocked every achievement of this game.",
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"SET_COMPLETED": "Set to 100 %"
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"SET_COMPLETED": "Set to 100 %",
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"FINISHED_ENDING": "You unlocked \"{{achievement}}\", the end of the story. Did you finish the game?",
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"FINISHED_PLAYTIME": "You played {{played}}; most players finish this game in {{normal}}. Did you finish it?",
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"SET_FINISHED": "Mark as finished",
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"NOT_YET": "Not yet"
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},
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"LANDING": {
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"STATS_TITLE": "Community stats",
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