Displaying the game library with server side pagination

This commit is contained in:
Andreas Dahm committed 2026-05-04 11:48:08 +02:00
1 parent 994f4a516b
commit 8b290d5a13
8 files changed
+366 -4

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+11
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@@ -71,6 +71,17 @@
"HELLO": "Hallo", "HELLO": "Hallo",
"STEAM_GAMES": "Steam Spiele" "STEAM_GAMES": "Steam Spiele"
}, },
"LIBRARY": {
"TITLE": "Spielebibliothek",
"LOADING": "Lade Spiele …",
"EMPTY": "Noch keine Spiele. Synchronisiere deine Steam-Bibliothek.",
"ERROR_LOAD": "Spiele konnten nicht geladen werden.",
"PER_PAGE": "Pro Seite:",
"PREV": "Zurück",
"NEXT": "Weiter",
"PAGE_OF": "Seite {{current}} von {{total}}",
"GAMES": "Spiele"
},
"MAIN": { "MAIN": {
"WELCOME": "Dein Game-Backlog unter Kontrolle", "WELCOME": "Dein Game-Backlog unter Kontrolle",
"DESCRIPTION": "Organisiere deinen Pile of Shame. Verfolge, verwalte und erobere deinen Game-Backlog wie nie zuvor.", "DESCRIPTION": "Organisiere deinen Pile of Shame. Verfolge, verwalte und erobere deinen Game-Backlog wie nie zuvor.",
+11
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@@ -71,6 +71,17 @@
"HELLO": "Hello", "HELLO": "Hello",
"STEAM_GAMES": "Steam Games" "STEAM_GAMES": "Steam Games"
}, },
"LIBRARY": {
"TITLE": "Game Library",
"LOADING": "Loading games …",
"EMPTY": "No games yet. Try syncing your Steam library.",
"ERROR_LOAD": "Could not load your games.",
"PER_PAGE": "Per page:",
"PREV": "Previous",
"NEXT": "Next",
"PAGE_OF": "Page {{current}} of {{total}}",
"GAMES": "games"
},
"MAIN": { "MAIN": {
"WELCOME": "Control your game backlog", "WELCOME": "Control your game backlog",
"DESCRIPTION": "Organize your pile of shame. Track, manage, and conquer your gaming backlog like never before.", "DESCRIPTION": "Organize your pile of shame. Track, manage, and conquer your gaming backlog like never before.",
+2
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@@ -8,6 +8,7 @@ import ImprintPage from './pages/ImprintPage';
import Dashboard from "./pages/Dashboard.jsx"; import Dashboard from "./pages/Dashboard.jsx";
import RegistrationPage from './pages/RegistrationPage.jsx'; import RegistrationPage from './pages/RegistrationPage.jsx';
import SettingsPage from './pages/SettingsPage.jsx'; import SettingsPage from './pages/SettingsPage.jsx';
import GameLibrary from './pages/GameLibrary.jsx';
import {usePreferences} from './context/PreferencesContext.jsx'; import {usePreferences} from './context/PreferencesContext.jsx';
function App() { function App() {
@@ -78,6 +79,7 @@ function App() {
<Route path="/login" element={<LoginPage/>}/> <Route path="/login" element={<LoginPage/>}/>
<Route path="/register" element={<RegistrationPage/>}/> <Route path="/register" element={<RegistrationPage/>}/>
<Route path="/dashboard" element={<Dashboard/>}/> <Route path="/dashboard" element={<Dashboard/>}/>
<Route path="/library" element={<GameLibrary/>}/>
<Route path="/settings" element={<SettingsPage/>}/> <Route path="/settings" element={<SettingsPage/>}/>
<Route path="/impressum" element={<ImprintPage/>}/> <Route path="/impressum" element={<ImprintPage/>}/>
</Routes> </Routes>
+7 -3
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@@ -1,4 +1,5 @@
import React, {useState, useEffect} from 'react'; import React, {useState, useEffect} from 'react';
import {Link} from 'react-router-dom';
import {useTranslation} from 'react-i18next'; import {useTranslation} from 'react-i18next';
const SteamGameCount = ({targetCount}) => { const SteamGameCount = ({targetCount}) => {
@@ -7,7 +8,7 @@ const SteamGameCount = ({targetCount}) => {
useEffect(() => { useEffect(() => {
let startTime; let startTime;
const duration = 1000; // 1 second const duration = 1000;
const startCount = 0; const startCount = 0;
const animate = (timestamp) => { const animate = (timestamp) => {
@@ -26,14 +27,17 @@ const SteamGameCount = ({targetCount}) => {
}, [targetCount]); }, [targetCount]);
return ( return (
<div className="flex flex-col items-center justify-center p-6 bg-white dark:bg-slate-800 rounded-xl shadow-sm border border-slate-200 dark:border-slate-700"> <Link
to="/library"
className="flex flex-col items-center justify-center p-6 bg-white dark:bg-slate-800 rounded-xl shadow-sm border border-slate-200 dark:border-slate-700 hover:border-blue-500 dark:hover:border-blue-500 transition-colors"
>
<div className="text-4xl font-bold text-blue-600 dark:text-blue-400 mb-2"> <div className="text-4xl font-bold text-blue-600 dark:text-blue-400 mb-2">
{count} {count}
</div> </div>
<div className="text-sm font-medium text-slate-500 dark:text-slate-400 uppercase tracking-wider"> <div className="text-sm font-medium text-slate-500 dark:text-slate-400 uppercase tracking-wider">
{t('DASHBOARD.STEAM_GAMES')} {t('DASHBOARD.STEAM_GAMES')}
</div> </div>
</div> </Link>
); );
}; };
+45
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@@ -0,0 +1,45 @@
import {useTranslation} from 'react-i18next';
const formatRelative = (iso, locale) => {
if (!iso) return null;
const then = new Date(iso).getTime();
const diffSec = Math.round((Date.now() - then) / 1000);
const rtf = new Intl.RelativeTimeFormat(locale, {numeric: 'auto'});
if (diffSec < 60) return rtf.format(-diffSec, 'second');
if (diffSec < 3600) return rtf.format(-Math.round(diffSec / 60), 'minute');
if (diffSec < 86400) return rtf.format(-Math.round(diffSec / 3600), 'hour');
return rtf.format(-Math.round(diffSec / 86400), 'day');
};
export default function SyncStatusBadge({status, lastSyncedAt, isRunning}) {
const {t, i18n} = useTranslation();
if (isRunning) {
return (
<div className="flex items-center gap-2 text-sm text-blue-600 dark:text-blue-400">
<i className="mdi mdi-sync mdi-spin"></i>
<span>{t('LIBRARY.SYNCING')}</span>
</div>
);
}
if (status === 'FAILED') {
return (
<div className="flex items-center gap-2 text-sm text-red-600 dark:text-red-400">
<i className="mdi mdi-alert-circle"></i>
<span>{t('LIBRARY.SYNC_FAILED')}</span>
</div>
);
}
if (lastSyncedAt) {
return (
<div className="flex items-center gap-2 text-sm text-slate-500 dark:text-slate-400">
<i className="mdi mdi-check-circle"></i>
<span>{t('LIBRARY.LAST_SYNCED', {when: formatRelative(lastSyncedAt, i18n.language)})}</span>
</div>
);
}
return null;
}
+91
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@@ -0,0 +1,91 @@
import {useEffect, useRef, useState} from 'react';
const POLL_INTERVAL_MS = 3000;
const MAX_POLL_DURATION_MS = 120_000;
const INITIAL_SYNC_GRACE_MS = 15_000;
/**
* Polls /api/library/sync-status while a sync is running (or expected),
* and fires onComplete once when the run transitions to OK / FAILED.
*
* @param {Object} opts
* @param {boolean} opts.enabled - skip work entirely when false (e.g. user has no steamId)
* @param {boolean} opts.expectInitialSync - if true and no row yet, keep polling (covers the
* gap between async sync dispatch and first DB write)
* @param {() => void} opts.onComplete - called once per transition to OK/FAILED
* @returns {{status: string|null, lastSyncedAt: string|null, isRunning: boolean, error: string|null}}
*/
export default function useLibrarySync({enabled, expectInitialSync = false, onComplete}) {
const [state, setState] = useState({status: null, lastSyncedAt: null, error: null});
const previousRunningRef = useRef(null);
const onCompleteRef = useRef(onComplete);
onCompleteRef.current = onComplete;
useEffect(() => {
if (!enabled) return undefined;
let cancelled = false;
let timer = null;
const startedAt = Date.now();
const fetchOnce = async () => {
const token = localStorage.getItem('tbp_jwt');
if (!token) return;
try {
const response = await fetch(
`${import.meta.env.VITE_CORE_API_URL}/api/library/sync-status`,
{headers: {'Authorization': `Bearer ${token}`}}
);
if (cancelled) return;
if (!response.ok) {
setState((s) => ({...s, error: 'sync-status fetch failed'}));
return;
}
const json = await response.json();
if (cancelled) return;
const status = json.lastSyncStatus;
const lastSyncedAt = json.lastSyncedAt;
setState({status, lastSyncedAt, error: null});
const isRunning = status === 'RUNNING';
const wasRunning = previousRunningRef.current;
if (wasRunning === true && !isRunning) {
onCompleteRef.current?.();
}
previousRunningRef.current = isRunning;
const elapsed = Date.now() - startedAt;
const waitingForInitial =
expectInitialSync && status == null && elapsed < INITIAL_SYNC_GRACE_MS;
const stillWaiting = isRunning || waitingForInitial;
if (stillWaiting && elapsed < MAX_POLL_DURATION_MS) {
timer = setTimeout(fetchOnce, POLL_INTERVAL_MS);
}
} catch (err) {
if (cancelled) return;
console.error('sync-status poll error:', err);
setState((s) => ({...s, error: 'network'}));
}
};
fetchOnce();
return () => {
cancelled = true;
if (timer) clearTimeout(timer);
};
}, [enabled, expectInitialSync]);
return {
status: state.status,
lastSyncedAt: state.lastSyncedAt,
isRunning: state.status === 'RUNNING',
error: state.error,
};
}
+1 -1
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@@ -36,7 +36,7 @@ const Dashboard = () => {
// If user has a steamId, fetch game count from Core Service // If user has a steamId, fetch game count from Core Service
if (data.steamId) { if (data.steamId) {
try { try {
const steamResponse = await fetch(`${import.meta.env.VITE_CORE_API_URL}/api/steam/games-count`, { const steamResponse = await fetch(`${import.meta.env.VITE_CORE_API_URL}/api/library/games-count`, {
method: 'GET', method: 'GET',
headers: { headers: {
'Authorization': `Bearer ${token}`, 'Authorization': `Bearer ${token}`,
+198
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@@ -0,0 +1,198 @@
import {useCallback, useEffect, useState} from 'react';
import {useNavigate, useSearchParams} from 'react-router-dom';
import {useTranslation} from 'react-i18next';
import useLibrarySync from '../hooks/useLibrarySync.js';
import SyncStatusBadge from '../components/SyncStatusBadge.jsx';
const PAGE_SIZES = [20, 40, 80];
const DEFAULT_SIZE = 20;
const iconUrl = (appid, hash) =>
hash
? `https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/${appid}/${hash}.jpg`
: null;
const formatPlaytime = (minutes) => {
if (!minutes || minutes <= 0) return '0h';
const hours = minutes / 60;
return hours >= 10 ? `${Math.round(hours)}h` : `${hours.toFixed(1)}h`;
};
export default function GameLibrary() {
const {t} = useTranslation();
const navigate = useNavigate();
const [searchParams, setSearchParams] = useSearchParams();
const page = Math.max(0, parseInt(searchParams.get('page') ?? '0', 10) || 0);
const sizeParam = parseInt(searchParams.get('size') ?? String(DEFAULT_SIZE), 10);
const size = PAGE_SIZES.includes(sizeParam) ? sizeParam : DEFAULT_SIZE;
const [data, setData] = useState({content: [], page: 0, size, totalElements: 0, totalPages: 0});
const [isLoading, setIsLoading] = useState(true);
const [error, setError] = useState(null);
const load = useCallback(async () => {
const token = localStorage.getItem('tbp_jwt');
if (!token) {
navigate('/login');
return;
}
setIsLoading(true);
setError(null);
try {
const url = `${import.meta.env.VITE_CORE_API_URL}/api/library/games?page=${page}&size=${size}`;
const response = await fetch(url, {
headers: {
'Authorization': `Bearer ${token}`,
'Content-Type': 'application/json',
},
});
if (response.status === 401) {
localStorage.removeItem('tbp_jwt');
navigate('/login');
return;
}
if (!response.ok) {
setError(t('LIBRARY.ERROR_LOAD'));
return;
}
const json = await response.json();
setData(json);
} catch (err) {
console.error('Library load error:', err);
setError(t('INFO.ERROR.NETWORK_FAILURE'));
} finally {
setIsLoading(false);
}
}, [navigate, page, size, t]);
useEffect(() => {
load();
}, [load]);
const expectInitialSync = !isLoading && !error && data.totalElements === 0;
const sync = useLibrarySync({
enabled: true,
expectInitialSync,
onComplete: load,
});
const updateParams = (next) => {
const params = new URLSearchParams(searchParams);
Object.entries(next).forEach(([k, v]) => params.set(k, String(v)));
setSearchParams(params);
};
const onSizeChange = (event) => {
updateParams({size: event.target.value, page: 0});
};
const goToPage = (target) => {
if (target < 0 || target >= data.totalPages) return;
updateParams({page: target});
};
return (
<div className="min-h-screen bg-slate-50 dark:bg-slate-900 p-8">
<div className="max-w-4xl mx-auto space-y-6">
<div className="flex items-center justify-between flex-wrap gap-4">
<div className="flex flex-col gap-1">
<h1 className="text-2xl font-bold text-slate-900 dark:text-white">
{t('LIBRARY.TITLE')}
</h1>
<SyncStatusBadge
status={sync.status}
lastSyncedAt={sync.lastSyncedAt}
isRunning={sync.isRunning}
/>
</div>
<div className="flex items-center gap-2 text-sm text-slate-600 dark:text-slate-300">
<label htmlFor="pageSize">{t('LIBRARY.PER_PAGE')}</label>
<select
id="pageSize"
value={size}
onChange={onSizeChange}
className="px-3 py-1 border border-slate-300 dark:border-slate-600 rounded-lg bg-white dark:bg-slate-800 text-slate-900 dark:text-white"
>
{PAGE_SIZES.map((n) => (
<option key={n} value={n}>{n}</option>
))}
</select>
</div>
</div>
{isLoading && (
<div className="text-center text-slate-600 dark:text-slate-300 py-12">
{t('LIBRARY.LOADING')}
</div>
)}
{error && (
<div className="text-center text-red-500 py-12">{error}</div>
)}
{!isLoading && !error && data.content.length === 0 && (
<div className="text-center text-slate-500 dark:text-slate-400 py-12">
{sync.isRunning ? t('LIBRARY.SYNCING_FIRST_TIME') : t('LIBRARY.EMPTY')}
</div>
)}
{!isLoading && !error && data.content.length > 0 && (
<ul className="bg-white dark:bg-slate-800 rounded-xl shadow-sm border border-slate-200 dark:border-slate-700 divide-y divide-slate-200 dark:divide-slate-700">
{data.content.map((g) => {
const icon = iconUrl(g.appid, g.imgIconUrl);
return (
<li key={g.appid} className="flex items-center gap-4 px-4 py-3">
{icon ? (
<img
src={icon}
alt=""
className="w-8 h-8 rounded"
loading="lazy"
onError={(e) => { e.currentTarget.style.visibility = 'hidden'; }}
/>
) : (
<div className="w-8 h-8 rounded bg-slate-200 dark:bg-slate-700"/>
)}
<span className="flex-1 text-slate-900 dark:text-white truncate">
{g.name ?? `App ${g.appid}`}
</span>
<span className="text-sm text-slate-500 dark:text-slate-400 tabular-nums">
{formatPlaytime(g.playtimeMinutes)}
</span>
</li>
);
})}
</ul>
)}
{!isLoading && !error && data.totalPages > 1 && (
<div className="flex items-center justify-between text-sm text-slate-600 dark:text-slate-300">
<button
onClick={() => goToPage(page - 1)}
disabled={page <= 0}
className="px-4 py-2 rounded-lg bg-white dark:bg-slate-800 border border-slate-300 dark:border-slate-600 disabled:opacity-40 hover:border-blue-500 disabled:hover:border-slate-300 dark:disabled:hover:border-slate-600 transition-colors"
>
{t('LIBRARY.PREV')}
</button>
<span>
{t('LIBRARY.PAGE_OF', {current: data.page + 1, total: data.totalPages})}
{' · '}
{data.totalElements} {t('LIBRARY.GAMES')}
</span>
<button
onClick={() => goToPage(page + 1)}
disabled={page >= data.totalPages - 1}
className="px-4 py-2 rounded-lg bg-white dark:bg-slate-800 border border-slate-300 dark:border-slate-600 disabled:opacity-40 hover:border-blue-500 disabled:hover:border-slate-300 dark:disabled:hover:border-slate-600 transition-colors"
>
{t('LIBRARY.NEXT')}
</button>
</div>
)}
</div>
</div>
);
}