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feat(library): time to beat, short-games filter and backlog hours
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// @vitest-environment jsdom
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import {afterEach, describe, expect, it, vi} from 'vitest';
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import {cleanup, render, screen} from '@testing-library/react';
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import TimeToBeat from './TimeToBeat.jsx';
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vi.mock('react-i18next', () => import('../test/i18n-mock.js'));
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describe('TimeToBeat', () => {
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afterEach(cleanup);
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it('shows the known times', () => {
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render(<TimeToBeat time={{hastilyMinutes: 510, normallyMinutes: 750, completelyMinutes: null}}/>);
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expect(screen.getByText('8.5h')).toBeTruthy();
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expect(screen.getByText('13h')).toBeTruthy();
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expect(screen.queryByText('GAME_DETAIL.TTB_COMPLETELY')).toBeNull();
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});
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it('renders nothing without data', () => {
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const {container} = render(<TimeToBeat time={{hastilyMinutes: null, normallyMinutes: null, completelyMinutes: null}}/>);
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expect(container.textContent).toBe('');
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cleanup();
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expect(render(<TimeToBeat time={null}/>).container.textContent).toBe('');
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});
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});
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