feat(game): play confetti for finished games

This commit is contained in:
lobo committed 2026-09-28 13:36:36 +02:00
1 parent 09e1f767d8
commit a5458b3f86
9 files changed
+260 -9

No files matched your search

+3
View File
@@ -37,6 +37,9 @@ To Be Played is split into three repositories:
a link to the game's speedrun.com page when it has verified runs, a hint when Steam shows recent playtime for a
game still in the backlog, and one to set the status to 100 % when
every achievement is unlocked.
- **Confetti**: opening a finished game plays a small confetti burst, a finished game with every achievement a big
one; setting the status to finished plays it at once. Logo and accent colors, a canvas of our own (no library),
nothing with "reduce motion".
- **Finished?**: Core marks a game as finished by itself when the ending achievement is unlocked and the status was
never set by hand. Otherwise the game page asks: "You unlocked the ending, finished?" or "You played longer than
most players need, finished?", with "Mark as finished" and "Not yet".