feat(library): Steam wishlist tab with prices and discounts

The library page gets a Bibliothek | Wunschliste tab bar. The wishlist shows
the current store price, the discount and can show only games on sale.
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lobo committed 2026-09-24 13:58:44 +02:00
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// @vitest-environment jsdom
import {afterEach, beforeEach, describe, expect, it, vi} from 'vitest';
import {cleanup, fireEvent, render, screen, waitFor} from '@testing-library/react';
import {MemoryRouter, Route, Routes, useLocation} from 'react-router-dom';
import WishlistPage from './WishlistPage.jsx';
vi.mock('react-i18next', () => import('../test/i18n-mock.js'));
const wishlist = {games: [
{appid: 1257610, name: 'Prison Architect 2', addedAt: '2026-01-01T00:00:00Z', price: '7,49€', originalPrice: '29,99€', discountPct: 75},
{appid: 3012600, name: 'Coming Soon', addedAt: '2025-06-01T00:00:00Z', price: null, originalPrice: null, discountPct: 0},
]};
function LoginState() {
return <div data-testid="login">{JSON.stringify(useLocation().state)}</div>;
}
const renderPage = () => render(
<MemoryRouter initialEntries={['/wishlist']}>
<Routes>
<Route path="/wishlist" element={<WishlistPage/>}/>
<Route path="/login" element={<LoginState/>}/>
</Routes>
</MemoryRouter>,
);
describe('WishlistPage', () => {
beforeEach(() => {
localStorage.setItem('tbp_jwt', 'token');
globalThis.fetch = vi.fn(async () => ({ok: true, status: 200, json: async () => wishlist}));
});
afterEach(() => {
cleanup();
localStorage.clear();
});
it('shows each game with its price, and the discount for games on sale', async () => {
renderPage();
expect(await screen.findByText('Prison Architect 2')).toBeTruthy();
expect(screen.getByText('-75%')).toBeTruthy();
expect(screen.getByText('7,49€')).toBeTruthy();
expect(screen.getByText('29,99€')).toBeTruthy();
expect(screen.getByText('Coming Soon')).toBeTruthy();
expect(screen.getByText('WISHLIST.NO_PRICE')).toBeTruthy();
});
it('can show only the games on sale', async () => {
renderPage();
await screen.findByText('Coming Soon');
fireEvent.click(screen.getByRole('button', {name: /WISHLIST.ONLY_ON_SALE/}));
expect(screen.queryByText('Coming Soon')).toBeNull();
expect(screen.getByText('Prison Architect 2')).toBeTruthy();
});
it('explains an empty or private wishlist', async () => {
fetch.mockResolvedValueOnce({ok: true, status: 200, json: async () => ({games: []})});
renderPage();
expect(await screen.findByText('WISHLIST.EMPTY')).toBeTruthy();
});
it('opens the login page on a 401', async () => {
fetch.mockResolvedValueOnce({ok: false, status: 401, json: async () => ({})});
renderPage();
await waitFor(() => expect(JSON.parse(screen.getByTestId('login').textContent).sessionExpired).toBe(true));
});
});