Public Access
feat(audit): undo button for merges, hide manual games
The audit log shows Undo on a merge row for 30 days, with a confirm dialog and clear errors. The details page follows a merged key to the kept game. Hide and Show now work for manual games too. de/en texts.
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@@ -81,7 +81,7 @@ To Be Played is split into three repositories:
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- **Finished?**: Core marks a game as finished by itself when the ending achievement is unlocked and the status was
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never set by hand. Otherwise the game page asks: "You unlocked the ending, finished?" or "You played longer than
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most players need, finished?", with "Mark as finished" and "Not yet".
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- **Hide games**: a Steam game (e.g. a playtest or a tool) can be hidden on its detail page. It leaves the lists,
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- **Hide games**: a game, Steam or added by hand (e.g. a playtest or a tool), can be hidden on its detail page. It leaves the lists,
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the dashboard, the stats and the public profile; the library's "Hidden" filter shows it again for unhiding.
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- **Wishlist** with store price and discount.
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- **Steam account** linked in the settings with "Sign in through Steam": the user signs in on Steam and Auth gets
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@@ -131,13 +131,13 @@ To Be Played is split into three repositories:
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- **Correct game data** (AUDITOR or higher): "Correct data" on the game detail page changes name, header image,
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speedrun link, moods, endless flag, genres and time to beat (hours and minutes) for every user; each field goes back to the source on its own.
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"Merge duplicate" joins two entries of the same game (e.g. the Steam game and the same game added by hand) for
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every user.
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every user; an auditor can undo a merge for 30 days from the audit log ("Undo"). An old link of a merged game opens the kept game.
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- **Game catalog** (`/audit/games`, AUDITOR or higher): search every game any user has by name (cover, platforms,
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key), paged; "Correct" opens the correction dialog, also for a game the auditor does not own. The audit log links
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its games here.
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- **Link queue** (`/audit/links`, AUDITOR or higher): the pairs IGDB suggests and users asked for, with "requested by N
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players"; Link or Dismiss; paged, 20 pairs a page. **Audit log** (`/audit/log`): the newest merges, links, unlinks, dismissals, corrections and resets with who
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did it, filter by action, paged.
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players"; Link or Dismiss; paged, 20 pairs a page. **Audit log** (`/audit/log`): the newest merges, merge undos, links, unlinks, dismissals, corrections and resets with who
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did it, filter by action, paged; "Undo" on a merge made in the last 30 days.
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- **Delete my account** in the settings: a dialog asks for the own email and the password. Auth blocks the
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account at once and removes it after 30 days; the page ends the session and goes to the landing page.
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- **Build version** in the settings: commit and build time of Frontend, Auth and Core, each hash links to its
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