Public Access
feat(points): unlock items, progress bars and skins
Locked items show a progress bar until the goal is reached. Four CSS-only skins (Pastel, Retro CRT, Cyberpunk, Steam) in skins.css, light and dark. A skin overrides accent and corners; badges, borders, frames, effects and game art stay on top. New Platinum shine and Equalizer effects.
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@@ -21,7 +21,7 @@ import {coverEffect, detailEffect} from '../utils/rewards.js';
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const SPEEDRUN_PREFIX = 'https://www.speedrun.com/';
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// The spans of each completed effect decoration; effects.css places them.
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const DETAIL_ELEMENTS = {'fx-detail-gold-shine': 8, 'fx-detail-neon-pulse': 1, 'fx-detail-holo': 1, 'fx-detail-ember': 6};
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const DETAIL_ELEMENTS = {'fx-detail-gold-shine': 8, 'fx-detail-neon-pulse': 1, 'fx-detail-holo': 1, 'fx-detail-ember': 6, 'fx-detail-platinum': 6};
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export default function GameHeroCard({game, auditor, profileStyle, onCorrect, onMerge, onHiddenChanged, onProfileStyleSaved}) {
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const {t} = useTranslation();
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