feat(dashboard): currently playing and pile of shame tiles
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Pile of Shame shows the backlog count and share, a status bar and a random
backlog pick. Both tiles show the first-sync text while the initial sync runs;
a failed summary load shows a retry button.
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lobo committed 2026-09-24 11:25:12 +02:00
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import {Link} from 'react-router-dom';
import {useTranslation} from 'react-i18next';
import {ArrowRight, Gamepad2} from 'lucide-react';
import {Button} from '@/components/ui/button';
import {Card} from '@/components/ui/card';
import GameCover from './GameCover.jsx';
import {formatPlaytime} from '../utils/games.js';
export default function CurrentlyPlayingCard({games, syncing}) {
const {t} = useTranslation();
return (
<Card className="gap-0 py-0">
<div className="flex items-center justify-between px-5 py-4 border-b">
<h2 className="flex items-center gap-2 font-semibold">
<Gamepad2 className="size-4 text-primary"/>
{t('DASHBOARD.CURRENTLY_PLAYING')}
</h2>
<Button asChild variant="ghost" size="sm">
<Link to="/library?status=PLAYING">{t('DASHBOARD.SHOW_ALL')}<ArrowRight/></Link>
</Button>
</div>
{games.length === 0 ? (
<p className="px-5 py-10 text-center text-sm text-muted-foreground">
{syncing ? t('LIBRARY.SYNCING_FIRST_TIME') : t('DASHBOARD.NOTHING_PLAYING')}
</p>
) : (
<ul className="grid grid-cols-2 gap-3 p-4">
{games.map((g) => (
<li key={g.appid}>
<Link to={`/library/${g.appid}`} className="group block space-y-1.5">
<GameCover appid={g.appid} className="w-full transition-opacity group-hover:opacity-80"/>
<div className="truncate text-sm font-medium group-hover:text-primary transition-colors">
{g.name ?? `App ${g.appid}`}
</div>
<div className="text-xs text-muted-foreground tabular-nums">
{formatPlaytime(g.playtimeMinutes)}
</div>
</Link>
</li>
))}
</ul>
)}
</Card>
);
}