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feat(dashboard): currently playing and pile of shame tiles
Pile of Shame shows the backlog count and share, a status bar and a random backlog pick. Both tiles show the first-sync text while the initial sync runs; a failed summary load shows a retry button.
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import {Link} from 'react-router-dom';
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import {useTranslation} from 'react-i18next';
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import {ArrowRight, Gamepad2} from 'lucide-react';
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import {Button} from '@/components/ui/button';
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import {Card} from '@/components/ui/card';
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import GameCover from './GameCover.jsx';
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import {formatPlaytime} from '../utils/games.js';
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export default function CurrentlyPlayingCard({games, syncing}) {
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const {t} = useTranslation();
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return (
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<Card className="gap-0 py-0">
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<div className="flex items-center justify-between px-5 py-4 border-b">
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<h2 className="flex items-center gap-2 font-semibold">
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<Gamepad2 className="size-4 text-primary"/>
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{t('DASHBOARD.CURRENTLY_PLAYING')}
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</h2>
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<Button asChild variant="ghost" size="sm">
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<Link to="/library?status=PLAYING">{t('DASHBOARD.SHOW_ALL')}<ArrowRight/></Link>
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</Button>
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</div>
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{games.length === 0 ? (
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<p className="px-5 py-10 text-center text-sm text-muted-foreground">
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{syncing ? t('LIBRARY.SYNCING_FIRST_TIME') : t('DASHBOARD.NOTHING_PLAYING')}
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</p>
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) : (
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<ul className="grid grid-cols-2 gap-3 p-4">
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{games.map((g) => (
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<li key={g.appid}>
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<Link to={`/library/${g.appid}`} className="group block space-y-1.5">
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<GameCover appid={g.appid} className="w-full transition-opacity group-hover:opacity-80"/>
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<div className="truncate text-sm font-medium group-hover:text-primary transition-colors">
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{g.name ?? `App ${g.appid}`}
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</div>
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<div className="text-xs text-muted-foreground tabular-nums">
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{formatPlaytime(g.playtimeMinutes)}
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</div>
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</Link>
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</li>
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))}
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</ul>
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)}
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</Card>
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);
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}
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