Public Access
docs(readme): replace screenshots with neutral demo data
Old screenshots showed a real account. Retake them from the local stack with 30 demo games and persona "Dev". Add a dashboard shot and docs/screenshots/README.md. Refs Lobo_Corp/ToBePlayed-Deployment#12
This commit is contained in:
1 parent
ad6f5575d2
commit
c599054059
7 files changed
+72
-4
No files matched your search
@@ -5,9 +5,9 @@ you finished. The UI is in German and English, with light and dark mode.
|
||||
|
||||

|
||||
|
||||
| Game detail | Public profile | Mobile |
|
||||
|---|---|---|
|
||||
|  |  |  |
|
||||
| Dashboard | Game detail | Public profile | Mobile |
|
||||
|---|---|---|---|
|
||||
|  |  |  |  |
|
||||
|
||||
To Be Played is split into three repositories:
|
||||
|
||||
@@ -365,7 +365,7 @@ other, then start them in this order (Core also starts without Auth and finds it
|
||||
3. **Frontend**: in `ToBePlayed-Frontend`, `npm install`, then `npm run dev`, and open `http://localhost:5173`
|
||||
(`localhost`, not `127.0.0.1`, so the browser sends the login cookies to every local port). The development
|
||||
values must be `VITE_API_URL=http://localhost:8080` and `VITE_CORE_API_URL=http://localhost:8090`.
|
||||
4. **Log in** with `dev@localhost` / `password123`. On the dashboard, start a Steam sync: the library fills with 8
|
||||
4. **Log in** with `dev@localhost` / `password123`. On the dashboard, start a Steam sync: the library fills with 30
|
||||
games, achievements, time to beat, moods, a wishlist and one speedrun game from recorded answers.
|
||||
|
||||
The dev user is `PLATFORM_ADMIN`, so user, auditor and admin pages can all be tried ("View as" in the menu
|
||||
|
||||
Reference in new issue
Block a user