refactor(frontend): lint, one session guard, one request helper, one user context

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lobo committed 2026-09-29 15:40:55 +02:00
1 parent 111ab1e200
commit d0ea9e900d
78 files changed
+2138 -624

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@@ -4,6 +4,7 @@ import {cleanup, fireEvent, render, screen, waitFor} from '@testing-library/reac
import {MemoryRouter, Route, Routes} from 'react-router-dom';
import GameDetail from './GameDetail.jsx';
import {PreferencesProvider} from '../context/PreferencesContext.jsx';
import {CurrentUserProvider} from '../context/CurrentUserContext.jsx';
vi.mock('react-i18next', () => import('../test/i18n-mock.js'));
// Stands in for a saved correction, which loads the game again.
@@ -31,9 +32,9 @@ afterEach(() => {
it('keeps unsaved notes while the game loads again after a correction', async () => {
render(
<MemoryRouter initialEntries={['/library/220']}><PreferencesProvider>
<MemoryRouter initialEntries={['/library/220']}><PreferencesProvider><CurrentUserProvider>
<Routes><Route path="/library/:appid" element={<GameDetail/>}/></Routes>
</PreferencesProvider></MemoryRouter>,
</CurrentUserProvider></PreferencesProvider></MemoryRouter>,
);
fireEvent.change(await screen.findByLabelText('BACKLOG.NOTES_LABEL'), {target: {value: 'my draft'}});