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feat(auth): use the cookie session and refresh on 401
The token is no longer stored; a tbp_session flag remembers the login. apiFetch renews the session once on a 401 and sends the request again. Parallel requests and other tabs share one refresh, because Auth revokes the session when a refresh token is used twice. Only a 401 from the refresh ends the session; a 502 or no network shows the normal error.
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@@ -23,7 +23,7 @@ import {ACCENTS, CORNERS} from '../utils/appearance.js';
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import {coverUrl} from '../utils/games.js';
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import {cn} from '@/lib/utils';
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import {apiFetch} from '../utils/api.js';
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import {getToken, setToken} from '../utils/auth.js';
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import {hasSession, markSession} from '../utils/auth.js';
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const BACKEND_ERROR_KEY = {
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STEAM_ID_ALREADY_IN_USE: 'REGISTRATION.ERROR_STEAM_ID_IN_USE',
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@@ -63,7 +63,7 @@ export default function SettingsPage() {
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});
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useEffect(() => {
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if (!getToken()) {
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if (!hasSession()) {
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navigate('/login');
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return;
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}
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@@ -107,7 +107,7 @@ export default function SettingsPage() {
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}, [navigate, expireSession, reset, t]);
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const persistSettings = async (payload) => {
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if (!getToken()) {
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if (!hasSession()) {
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navigate('/login');
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return {ok: false};
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}
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@@ -133,8 +133,8 @@ export default function SettingsPage() {
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return {ok: false};
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}
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const data = await response.json();
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setToken(data.token); // Core reads the steamId from the token
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// Auth set a new access cookie for the new Steam ID; the new stamp makes the header load it again.
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markSession();
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toast.success(t('SETTINGS.SAVED'));
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return {ok: true};
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} catch (err) {
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