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feat(sync): follow the visit sync on the dashboard
Show the "Syncing with Steam" badge while a visit sync runs, then reload the sync changes banner and the library.
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// @vitest-environment jsdom
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import {afterEach, beforeEach, describe, expect, it, vi} from 'vitest';
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import {act, cleanup, screen} from '@testing-library/react';
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import Dashboard from './Dashboard.jsx';
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import {fetchRoutes, json} from '../test/fetchRoutes.js';
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import {renderWithProviders} from '../test/renderWithProviders.jsx';
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vi.mock('react-i18next', () => import('../test/i18n-mock.js'));
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const empty = {content: [], total: 0, byStatus: {}};
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const wait = (ms) => act(() => vi.advanceTimersByTimeAsync(ms));
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const calls = (path) => fetch.mock.calls.filter(([url]) => new URL(url, 'http://x').pathname.endsWith(path)).length;
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beforeEach(() => {
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vi.useFakeTimers({shouldAdvanceTime: true});
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localStorage.setItem('tbp_session', '1');
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});
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afterEach(() => {
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cleanup();
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vi.useRealTimers();
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localStorage.clear();
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});
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describe('Dashboard sync on a visit', () => {
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it('showsTheSyncingBadgeDuringTheVisitSyncAndReloadsBannerAndLibraryAfterIt', async () => {
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let syncStatus = {lastSyncStatus: 'OK', lastSyncedAt: '2026-10-03T10:00:00Z'};
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let syncChanges = json(204, {});
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fetchRoutes({
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'GET /api/library/summary': json(200, empty),
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'GET /api/hints': json(200, {results: []}),
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'GET /api/news': json(200, {results: []}),
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'GET /api/library/sync-changes': () => syncChanges,
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'GET /api/users/me': json(200, {email: 'a@b.de', displayName: 'Lobo', steamId: '76561198000000000'}),
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'GET /api/library/games': json(200, empty),
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'GET /api/library/stats': json(200, {trend: null}),
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'GET /api/library/steam-profile': json(200, {personaName: 'Lobo', avatarUrl: null}),
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'GET /api/library/activity': json(200, {totalMinutes: 0, days: [], recentGames: []}),
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'GET /api/library/games-count': json(200, {count: 1, hasSteamId: true, syncStarted: true}),
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'GET /api/library/sync-status': () => json(200, syncStatus),
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'GET /api/library/achievements/summary': json(200, {unlocked: 0, startedGames: 0, perfectGames: 0,
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averageCompletion: 0, pendingGames: 0, hiddenGames: 0, closest: []}),
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});
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renderWithProviders(<Dashboard/>, {entries: ['/dashboard']});
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expect(await screen.findByText(/DASHBOARD.HELLO/)).toBeTruthy();
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expect(screen.queryByText('LIBRARY.SYNCING')).toBeNull();
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syncStatus = {lastSyncStatus: 'RUNNING', lastSyncedAt: '2026-10-03T10:00:00Z'};
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await wait(3000);
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expect(screen.getByText('LIBRARY.SYNCING')).toBeTruthy();
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const gamesBefore = calls('/api/library/games');
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const changesBefore = calls('/api/library/sync-changes');
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syncStatus = {lastSyncStatus: 'OK', lastSyncedAt: '2026-10-04T08:00:00Z'};
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syncChanges = json(200, {syncedAt: '2026-10-04T08:00:00Z', startedBy: 'LOGIN', seen: false, importedGames: 0,
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changes: [{kind: 'ADDED', appid: 1, name: 'New game', amount: 0}]});
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await wait(3000);
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expect(screen.queryByText('LIBRARY.SYNCING')).toBeNull();
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expect(await screen.findByText('SYNC_CHANGES.ADDED:1')).toBeTruthy();
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expect(calls('/api/library/sync-changes')).toBeGreaterThan(changesBefore);
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expect(calls('/api/library/games')).toBeGreaterThan(gamesBefore);
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});
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});
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