feat(library): add game links, auditor queue, audit log and filter
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LinkGameDialog (user request or auditor link), EditionsCard on the
details page, LinkQueuePage and AuditLogPage for auditors with paging,
hideDuplicates filter and editions badge in the library, audit menu
entries, de/en texts.
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lobo committed 2026-10-02 09:10:56 +02:00
1 parent 80259cb0e9
commit f71e8f7aff
21 files changed
+992 -11

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@@ -322,6 +322,26 @@ describe('GameDetail of a game added by hand', () => {
expect(await screen.findByText('MERGE.TITLE')).toBeTruthy();
});
it('showsTheOtherEditionsAndOffersUnlinkOnlyToAnAuditorOnALinkedGame', async () => {
const linked = {...game, linked: true, editions: [{appid: -7, name: 'Half-Life 2 PS5', platform: 'PS5', source: 'MANUAL', status: 'FINISHED'}]};
answer(linked, {'DELETE /api/library/games/220/link': json(204)}, {role: 'AUDITOR', activeRole: 'AUDITOR'});
renderDetail();
expect(await screen.findByRole('link', {name: 'Half-Life 2 PS5'})).toBeTruthy();
fireEvent.click(await screen.findByRole('button', {name: 'LINKS.UNLINK'}));
await waitFor(() => expect(fetch.mock.calls.some(([, init]) => init?.method === 'DELETE')).toBe(true));
expect(toast.success).toHaveBeenCalledWith('LINKS.UNLINKED');
});
it('offersNoUnlinkWithoutALink', async () => {
loggedInAs({role: 'AUDITOR', activeRole: 'AUDITOR'});
renderDetail();
await screen.findByRole('button', {name: 'LINKS.LINK_WITH'});
expect(screen.queryByRole('button', {name: 'LINKS.UNLINK'})).toBeNull();
});
it('offers nothing to a user or to an admin viewing as user', async () => {
for (const me of [{role: 'USER', activeRole: 'USER'}, {role: 'PLATFORM_ADMIN', activeRole: 'USER'}]) {
loggedInAs(me);
@@ -333,12 +353,24 @@ describe('GameDetail of a game added by hand', () => {
await act(async () => {});
expect(screen.queryByRole('button', {name: 'CORRECTION.OPEN'})).toBeNull();
expect(screen.queryByRole('button', {name: 'MERGE.OPEN'})).toBeNull();
expect(screen.queryByRole('button', {name: 'LINKS.UNLINK'})).toBeNull();
cleanup();
}
});
});
});
describe('GameDetail edition requests', () => {
it('opensTheSameGameDialogForAUser', async () => {
answer(game, {}, {role: 'USER', activeRole: 'USER'});
renderDetail();
fireEvent.click(await screen.findByRole('button', {name: 'LINKS.SAME_AS'}));
expect(await screen.findByText('LINKS.DIALOG_HINT')).toBeTruthy();
});
});
describe('GameDetail confetti', () => {
// jsdom has no canvas drawing.
beforeEach(() => {