Public Access
feat(library): backlog status, rating, notes and priority in the UI
Detail page gets an edit card. The library gets status badges, status filter chips and a debounced name search, both kept in the URL.
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@@ -109,7 +109,10 @@
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"SYNCING": "Syncing with Steam …",
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"SYNCING_FIRST_TIME": "First sync with Steam in progress. Your games will appear here shortly.",
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"SYNC_FAILED": "Sync failed. Please try again later.",
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"LAST_SYNCED": "Last synced {{when}}"
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"LAST_SYNCED": "Last synced {{when}}",
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"FILTER_ALL": "All",
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"SEARCH_PLACEHOLDER": "Search games …",
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"NO_MATCH": "No games match this filter."
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},
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"GAME_DETAIL": {
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"BACK": "Back",
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@@ -157,5 +160,32 @@
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"LANGUAGE": "Language",
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"DARK_MODE": "Dark mode",
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"LIGHT_MODE": "Light mode"
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},
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"BACKLOG": {
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"TITLE": "My backlog",
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"STATUS_LABEL": "Status",
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"PRIORITY_LABEL": "Priority",
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"RATING_LABEL": "Rating",
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"RATING_STARS_one": "{{count}} star",
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"RATING_STARS_other": "{{count}} stars",
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"NOTES_LABEL": "Notes",
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"NOTES_PLACEHOLDER": "What do you want to remember about this game?",
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"SAVE": "Save",
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"RESET": "Discard",
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"SAVED": "Saved",
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"SAVE_FAILED": "Saving failed. Please try again.",
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"STATUS": {
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"BACKLOG": "Backlog",
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"PLAYING": "Playing",
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"FINISHED": "Finished",
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"COMPLETED": "100%",
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"DROPPED": "Dropped"
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},
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"PRIORITY": {
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"NONE": "None",
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"HIGH": "High",
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"MEDIUM": "Medium",
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"LOW": "Low"
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}
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}
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}
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