Commit Graph
4 Commits
Author SHA1 Message Date
lobo 45f5087227 feat(library): set status and rating in one step (#56)
Library rows: the status badge is a menu that saves at once.
Game page: status and rating in the top card, saved on click.
Status changes and hiding a game show an Undo toast.
Other game actions moved into a "..." menu; split and unlink ask first.
New sorts: name, last played, time to beat; "last synced" is gone.
Page numbers and 44 px touch targets on phones.
2026-10-21 11:09:44 +02:00
lobo 25cc5ff2d8 feat(library): add not the same game button to editions
Part of Gitea #34 slice 1 of 3: one entry per game across platforms.
Status, rating and notes are shared, so the detail page reloads after a save.
2026-10-09 10:57:23 +02:00
lobo d7810fbf94 fix(layout): fit names on phones without sideways scroll
Build, Test & Push Frontend / quality-check (push) Successful in 31s
Build, Test & Push Frontend / docker (push) Successful in 24s
Display and game names shrink to 0.875rem, then end with an ellipsis
(FitText + fit-text utility, CSS container units, full text in title).
Rows and buttons wrap at large fonts, header points chip can shrink.
Guard: scripts/check-overflow.js.
2026-10-03 12:18:31 +02:00
lobo f71e8f7aff feat(library): add game links, auditor queue, audit log and filter
Build, Test & Push Frontend / quality-check (push) Successful in 25s
Build, Test & Push Frontend / docker (push) Successful in 23s
LinkGameDialog (user request or auditor link), EditionsCard on the
details page, LinkQueuePage and AuditLogPage for auditors with paging,
hideDuplicates filter and editions badge in the library, audit menu
entries, de/en texts.
2026-10-02 09:10:56 +02:00