build(angular): upgrade to angular 22, add to-be-played project
Build, Test & Push Frontend / quality-check (push) Failing after 35s
Build, Test & Push Frontend / docker (push) Skipped

Move to Angular 22 and update all dependencies. TypeScript stays on 6.0
(7 is blocked by Angular 22). Drop the ip-address override, add
fast-uri and basic-ftp overrides for audit fixes.
Set ChangeDetectionStrategy.Eager on components, as the ng update
migration does, and turn off the new OnPush lint rule.
Add the To Be Played project to the projects page and the about page.
This commit is contained in:
lobo committed 2026-10-12 09:48:29 +02:00
1 parent 6121fa553a
commit 775845b801
39 files changed
+3425 -3676

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@@ -1,4 +1,4 @@
import {Component, computed, effect, inject, OnDestroy, signal, WritableSignal} from '@angular/core';
import {Component, computed, effect, inject, OnDestroy, signal, WritableSignal, ChangeDetectionStrategy} from '@angular/core';
import {FormsModule} from '@angular/forms';
import {MatButtonModule} from '@angular/material/button';
import {MatCardModule} from '@angular/material/card';
@@ -30,6 +30,7 @@ const SECOND_INTERVAL_FREQUENCY_HZ = 587;
MatCheckboxModule,
TranslatePipe
],
changeDetection: ChangeDetectionStrategy.Eager,
templateUrl: './stopwatch.component.html'
})
export class StopwatchComponent implements OnDestroy {