Update particles-background.component.ts
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@@ -1,4 +1,4 @@
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import {AfterViewInit, Component, ElementRef, HostListener, NgZone, OnDestroy, ViewChild} from '@angular/core';
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import {AfterViewInit, Component, ElementRef, HostListener, inject, NgZone, OnDestroy, ViewChild} from '@angular/core';
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@Component({
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@Component({
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selector: 'app-particles-background',
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selector: 'app-particles-background',
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@@ -9,6 +9,8 @@ import {AfterViewInit, Component, ElementRef, HostListener, NgZone, OnDestroy, V
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export class ParticleBackgroundComponent implements AfterViewInit, OnDestroy {
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export class ParticleBackgroundComponent implements AfterViewInit, OnDestroy {
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@ViewChild('canvas', { static: true }) canvasRef!: ElementRef<HTMLCanvasElement>;
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@ViewChild('canvas', { static: true }) canvasRef!: ElementRef<HTMLCanvasElement>;
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private readonly ngZone = inject(NgZone);
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private ctx!: CanvasRenderingContext2D;
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private ctx!: CanvasRenderingContext2D;
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private particles: any[] = [];
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private particles: any[] = [];
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private animationFrameId: number = 0;
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private animationFrameId: number = 0;
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@@ -18,8 +20,6 @@ export class ParticleBackgroundComponent implements AfterViewInit, OnDestroy {
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private readonly maxDistance = 150;
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private readonly maxDistance = 150;
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private readonly particleSpeed = 0.8;
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private readonly particleSpeed = 0.8;
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constructor(private readonly ngZone: NgZone) {}
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ngAfterViewInit(): void {
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ngAfterViewInit(): void {
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const canvas = this.canvasRef.nativeElement;
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const canvas = this.canvasRef.nativeElement;
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this.ctx = canvas.getContext('2d')!;
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this.ctx = canvas.getContext('2d')!;
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