Commit Graph
5 Commits
Author SHA1 Message Date
lobo 775845b801 build(angular): upgrade to angular 22, add to-be-played project
Build, Test & Push Frontend / quality-check (push) Failing after 35s
Build, Test & Push Frontend / docker (push) Skipped
Move to Angular 22 and update all dependencies. TypeScript stays on 6.0
(7 is blocked by Angular 22). Drop the ip-address override, add
fast-uri and basic-ftp overrides for audit fixes.
Set ChangeDetectionStrategy.Eager on components, as the ng update
migration does, and turn off the new OnPush lint rule.
Add the To Be Played project to the projects page and the about page.
2026-10-12 09:48:29 +02:00
Andreas Dahm f543a5e2f3 Upgraded dependencies and extended stopwatch
Build, Test & Push Frontend / docker (pull_request) Has been cancelled
Build, Test & Push Frontend / quality-check (pull_request) Has been cancelled
2026-08-20 12:00:39 +02:00
Andreas Dahm 9a6e91ea9d Using tailwind instead of scss as much as possible
Build, Test & Push Frontend / docker (pull_request) Has been cancelled
Build, Test & Push Frontend / quality-check (pull_request) Has been cancelled
2026-04-16 11:58:16 +02:00
Andreas Dahm 0d3411aeb2 Updated about page 2026-04-16 08:22:39 +02:00
lobo f46a1ed0bf Add CLAUDE.md, use snackbar for WebGPU errors
Add a new CLAUDE.md project guidelines file. Update BabylonCanvas to replace alert() with an Angular Material MatSnackBar and use ngx-translate for a localized WebGPU-not-supported message (injects MatSnackBar and TranslateService and updates imports). Add the corresponding WEBGPU.NOT_SUPPORTED entries to en.json and de.json for localization.
2026-03-07 15:50:31 +01:00