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feat(version): answer the build commit and time
GET /api/version is public. CI passes GIT_SHA and BUILD_TIME as Docker build args; a local build answers dev.
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2026-03-31 18:57:06 +02:00

To Be Played – Auth Service

Identity service of To Be Played, a Steam backlog tracker. It handles registration, login, user settings and the public profile, and it signs the JWTs that the Core service trusts.

To Be Played is split into three repositories:

Repository Role
ToBePlayed-Auth (this one) Users, login, settings, signs JWTs
ToBePlayed-Core Steam library, backlog, wishlist, stats; verifies JWTs
ToBePlayed-Frontend React single-page app

Features

  • Registration with an invitation code, login with email and password (BCrypt).
  • Brute-force protection in memory: 5 failed logins per email or 20 per IP, and 10 failed registrations per IP, block for 15 minutes with 429 TOO_MANY_ATTEMPTS and Retry-After. Unknown emails cost the same BCrypt time as a wrong password, and every failed login gets the same error.
  • JWT signed with EdDSA (Ed25519). Auth holds the private key, Core only the public key, so Core can verify tokens but never create them. Tokens carry a kid header, and GET /.well-known/jwks.json publishes the public key as a JWK, so Core finds the right key after a rotation.
  • Session in two HttpOnly cookies, so no script on the page can read a token. The access token lives 15 minutes in tbp_access (sent to Auth and Core). The refresh token is random, lives 30 days from its last use in tbp_refresh (sent to /api/auth only) and is stored only as a SHA-256 hash. Each refresh replaces it; a replaced token that comes back revokes all tokens of that login. Logout revokes them too.
  • CSRF guard: POST, PUT and DELETE need an X-TBP-Client or Authorization header, and CORS allows only the frontend origin. A Bearer header still works for API clients and tests.
  • User settings: display name (unique, case-insensitive), language, dark mode.
  • Steam account linked through "Sign in through Steam" (Steam OpenID 2.0, no API key), never typed in. Steam proves the SteamID64, and Auth asks Steam to confirm the answer (check_authentication) before it stores the ID as verified. A one-time state plus a binding cookie tie the answer to the browser that started the link, so a foreign Steam login link cannot move someone's Steam ID into another account. IDs typed in before this stay, but unverified: a verified link from another account takes them away. Unlinking is possible.
  • Appearance settings synced across devices: accent color, corner style, wide layout, background and dashboard banner from the user's own game art. Only whitelisted presets and Steam app ids are stored, never raw CSS or URLs.
  • Opt-in public profile at /u/<display name>. Auth answers with a short-lived profile ticket (EdDSA JWT, 10 minutes, typ=public-profile) that Core accepts for the public library data only. Its profileStats claim names the stat groups the user chose to show there (none by default). The ticket is not a login: both services reject every token with a typ claim on normal endpoints.

API

Method Path Auth
POST /api/registration/new public
POST /api/auth/login public, sets both cookies
POST /api/auth/refresh refresh cookie, replaces both cookies
POST /api/auth/logout refresh cookie, clears both cookies
GET /api/users/me access token
PUT /api/users/settings access token
POST /api/users/steam-link access token, returns Steam's login URL and sets the binding cookie
DELETE /api/users/steam-link access token, removes the Steam ID and sets a new access cookie
GET /api/steam-link/callback public, Steam's redirect back; binding cookie; redirects to the frontend settings
PUT /api/users/settings/appearance access token
PUT /api/users/settings/profile-stats ({groups}: PILE, TOP_GAMES, TASTE, HABITS, FINISHED, TREND; 204) access token
GET /api/public/profiles/{displayName} public
GET /api/stats/public public
GET /api/version ({commit, builtAt} of the running image, from the CI build; dev locally) public

Endpoints use Spring's API versioning with a query parameter: ?version=1.0 (default 1.0).

Tech stack

  • Java 25, Spring Boot 4.1 (Web MVC, Security, Data JPA, Validation, Cache with Caffeine), virtual threads
  • PostgreSQL 17, Flyway migrations
  • JJWT with Ed25519 keys
  • Spring Boot Actuator + Micrometer (Prometheus)
  • Tests: JUnit 5, Testcontainers (PostgreSQL), ArchUnit
  • CI: Forgejo Actions, multi-stage Docker image

Architecture

Package by feature (modules/login, modules/registration, modules/user, ...), and inside each feature three layers:

Layer Package Rule
API api REST controllers, request/response records, ApiMapper. Calls services, never repositories.
Domain model, service, exception Plain Java models and business logic. Uses repositories, never API classes, entities or EntityMapper.
Persistence persistence JPA entities, Spring Data repositories, EntityMapper. Entities never reach the API layer.

profile and stats only read data. They have no entities and use JdbcTemplate queries in a repo package. version has only an api package: GET /api/version answers the commit and build time of the running image.

ArchUnit enforces these rules in src/test/java/auth_service/architecture/ArchitectureTest.java, so a layer violation fails the build. It also keeps the modules independent of each other and free of cycles. Test base classes (AbstractUnitTest, AbstractWebMvcTest, AbstractPersistenceTest, AbstractIntegrationTest) live in auth_service.shared.test; all integration tests share one PostgreSQL container.

Login flow

sequenceDiagram
    participant B as Browser (Frontend)
    participant A as Auth
    participant C as Core
    B->>A: POST /api/auth/login
    A-->>B: Set-Cookie tbp_access (15 min), tbp_refresh (30 days, path /api/auth)
    B->>C: API call with tbp_access
    C->>A: GET /.well-known/jwks.json (new kid only)
    A-->>C: Public keys (Ed25519)
    C-->>B: 200, or 401 when the access token expired
    B->>A: POST /api/auth/refresh with tbp_refresh
    A-->>B: New tbp_access and tbp_refresh, old refresh token rotated
    B->>C: Same API call again
  1. LoginService checks the password. LoginController sets both HttpOnly cookies (AuthCookies), so no script can read them.
  2. Core verifies the access token with Auth's public keys only. JwksController publishes them; Core loads them again only for an unknown kid.
  3. On a 401 the frontend calls POST /api/auth/refresh once and sends the request again. RefreshTokenService replaces the refresh token. A replaced token that comes back revokes the whole login.
sequenceDiagram
    participant B as Browser (Frontend)
    participant A as Auth
    participant S as Steam
    B->>A: POST /api/users/steam-link (logged in)
    A-->>B: Steam login URL, Set-Cookie tbp_steam_link (state, 10 min)
    B->>S: Sign in on steamcommunity.com
    S-->>B: Redirect to /api/steam-link/callback?state=...&openid.*
    B->>A: GET callback with tbp_steam_link
    A->>S: check_authentication (openid.* sent back)
    S-->>A: is_valid:true
    A-->>B: Redirect to /settings?steam=linked
    B->>A: POST /api/auth/refresh (new steamId claim for Core)

SteamLinkService checks the state against the binding cookie before it asks Steam anything, and uses each state once. SteamOpenIdService checks mode, endpoint, return_to and the signed fields, then asks Steam. UserService.linkVerifiedSteamId stores the ID and takes it from an account that only typed it in.

Run locally

Needs Java 25 and Docker.

./mvnw spring-boot:run -Dspring-boot.run.profiles=dev

Spring Boot's Docker Compose support starts PostgreSQL from compose.yaml, Flyway applies the migrations, and the service listens on http://localhost:8080. Health: /actuator/health, metrics: /actuator/prometheus.

The cookies are host-only unless APP_AUTH_COOKIE_DOMAIN is set; production sets it to the parent domain, so Core gets the access cookie too. Browsers accept Secure cookies on http://localhost, so local development needs no cookie settings. Open the frontend on localhost (not 127.0.0.1), so the browser sends the cookies to every local port.

Configuration comes from environment variables:

Variable Purpose
JWT_PRIVATE_KEY, JWT_PUBLIC_KEY Ed25519 keypair, Base64 of the DER bytes (PKCS#8 / X.509)
JWT_KID Key id written into the token header
AUTH_INVITATION_CODE Code required for registration
DB_PASSWORD Local PostgreSQL password
APP_PUBLIC_URL Auth's public address, the Steam OpenID realm (default http://localhost:8080)
APP_FRONTEND_URL Where the Steam link ends (default http://localhost:5173)

Generate a keypair:

openssl genpkey -algorithm ed25519 -out private.pem
openssl pkey -in private.pem -outform DER | base64 -w0   # JWT_PRIVATE_KEY
openssl pkey -in private.pem -pubout -outform DER | base64 -w0   # JWT_PUBLIC_KEY

Tests

./mvnw clean verify

Runs unit, WebMvc, persistence and integration tests plus the ArchUnit rules. Needs Docker for Testcontainers.

Roadmap

  • Account deletion and data export.

License

All rights reserved. The source is public for reading only.

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