refactor(limits): server limits in one file, own texts for unknown errors
Build, Test & Push Frontend / quality-check (push) Successful in 19s
Build, Test & Push Frontend / docker (push) Successful in 27s

This commit is contained in:
lobo committed 2026-09-29 14:48:28 +02:00
1 parent f605917874
commit 24a98062ee
18 files changed
+84 -49

No files matched your search

+2 -1
View File
@@ -10,6 +10,7 @@ import {Input} from '@/components/ui/input';
import {Label} from '@/components/ui/label';
import useSessionExpired from '../hooks/useSessionExpired.js';
import {hoursToMinutes, removeGame, toHours, updateManualGame} from '../utils/manualGames.js';
import {MAX_PLATFORM_LENGTH} from '../utils/limits.js';
/**
* Platform and hours of a game added by hand, and removing it. Steam games get both from the sync.
@@ -70,7 +71,7 @@ export default function ManualGameCard({game, onSaved}) {
<div className="grid gap-5 sm:grid-cols-2">
<div className="space-y-2">
<Label htmlFor="manual-platform">{t('MANUAL_GAME.PLATFORM')}</Label>
<Input id="manual-platform" value={platform} maxLength={32}
<Input id="manual-platform" value={platform} maxLength={MAX_PLATFORM_LENGTH}
onChange={(e) => setPlatform(e.target.value)}/>
</div>
<div className="space-y-2">