Public Access
feat(games): add coming badge for unreleased games
This commit is contained in:
1 parent
edeea5a43d
commit
c158909083
17 files changed
+169
-3
No files matched your search
@@ -25,6 +25,9 @@ To Be Played is split into three repositories:
|
||||
days ("this month: +N added, -N off the pile") and a random suggestion,
|
||||
Steam avatar and a banner from the most played game of the last two weeks, and an achievement card: unlocked
|
||||
total, perfect games, average completion and the 5 games closest to 100 %.
|
||||
- **Coming games**: a game that is not released yet (and nobody played) shows a "Coming <date>" badge in the library, on
|
||||
the details page, in the stat game lists and on the public profile. The pile counts only the games Core sends in
|
||||
`pileGames`, so coming games are not on it; Core never picks them.
|
||||
- **What to play next** (`/play-next`): three backlog picks for a time budget (up to 5 / 15 / 40 h or any) and a mood
|
||||
(story, co-op, chill, action, scary from IGDB; speedrun from speedrun.com). Each pick says why: like a game you
|
||||
played a lot, waiting longest, or random. Reroll without repeats, and "Start playing" in one click.
|
||||
|
||||
Reference in new issue
Block a user