Files
ToBePlayed-Frontend/src/pages/PointsPage.test.jsx
T
lobo c126592887
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feat(points): show early finish and expected points on questions
Core pays 10 early points for an unproven Steam finish. The rest
comes with proof. Show this in the toast and the game line.
Questions cards show the full value from GET /api/rewards/expected.
2026-10-09 16:00:06 +02:00

287 lines
14 KiB
React

// @vitest-environment jsdom
import {afterEach, beforeEach, describe, expect, it, vi} from 'vitest';
import {act, cleanup, fireEvent, screen, waitFor, within} from '@testing-library/react';
import {toast} from 'sonner';
import PointsPage from './PointsPage.jsx';
import {fetchRoutes, json} from '../test/fetchRoutes.js';
import {renderWithProviders} from '../test/renderWithProviders.jsx';
import {usePreferences} from '../context/PreferencesContext.jsx';
vi.mock('react-i18next', () => import('../test/i18n-mock.js'));
vi.mock('sonner', () => ({toast: {success: vi.fn(), error: vi.fn()}}));
const wallet = (extra = {}) => ({
balance: 160,
catalog: [
{code: 'BORDER_GOLD', slot: 'AVATAR_BORDER', price: 150},
{code: 'BORDER_NEON', slot: 'AVATAR_BORDER', price: 200},
{code: 'BADGE_PILE_SLAYER', slot: 'BADGE', price: 100},
{code: 'FX_GOLD_SHINE', slot: 'COMPLETED_EFFECT', price: 300},
{code: 'BG_GRID', slot: 'PAGE_BACKGROUND', price: 450},
{code: 'BN_GRID', slot: 'BANNER_BACKGROUND', price: 300},
{code: 'BG_SNOW', slot: 'PAGE_BACKGROUND', price: 400},
{code: 'BN_MATRIX', slot: 'BANNER_BACKGROUND', price: 300},
{code: 'BADGE_FINISH_10', slot: 'BADGE', price: 0, track: 'GAMES_FINISHED', target: 10},
{code: 'BADGE_STREAK_4', slot: 'BADGE', price: 0, track: 'FINISH_WEEKS', target: 4},
{code: 'SKIN_PASTEL', slot: 'SKIN', price: 600},
],
progress: {GAMES_FINISHED: 7, FINISH_WEEKS: 9},
owned: ['BADGE_PILE_SLAYER'],
equipped: {},
history: [
{kind: 'FINISHED', ref: '620', gameName: 'Portal 2', points: 50, eventAt: '2026-09-30T10:00:00Z'},
{kind: 'MONTH', ref: '2026-09', gameName: null, points: 40, eventAt: '2026-09-30T10:00:00Z'},
{kind: 'UNLOCK', ref: 'BADGE_PERFECT_5', gameName: null, points: 0, eventAt: '2026-09-29T10:00:00Z'},
],
...extra,
});
// Loads the wallet like App does after the login, then shows the page.
function Loaded() {
const {syncPreferences} = usePreferences();
return <button onClick={syncPreferences}>load</button>;
}
const renderPage = async (routes = {}) => {
fetchRoutes({'GET /api/users/me': json(200, {}), 'GET /api/rewards/wallet': json(200, wallet()), ...routes});
renderWithProviders(<><Loaded/><PointsPage/></>, {entries: ['/points']});
fireEvent.click(screen.getByText('load'));
await screen.findByText('POINTS.SHOP');
};
beforeEach(() => {
localStorage.setItem('tbp_session', '1');
// jsdom has no canvas: the matrix preview renders, draws nothing.
vi.spyOn(HTMLCanvasElement.prototype, 'getContext').mockReturnValue(null);
});
afterEach(() => {
cleanup();
localStorage.clear();
vi.clearAllMocks();
});
describe('PointsPage', () => {
it('lists all thirteen rules', async () => {
await renderPage();
const rules = ['STARTED', 'FINISHED', 'PROOF', 'COMPLETED', 'FINISHED_MANUAL', 'ONCE', 'PLAYSTATION', 'HIDDEN', 'CHECKED',
'MONTH', 'STREAK', 'STARTER', 'UNLOCK'];
const shown = screen.getAllByRole('listitem').map((item) => item.textContent);
expect(shown.filter((text) => text.startsWith('POINTS.RULES.'))).toEqual(rules.map((rule) => `POINTS.RULES.${rule}`));
});
it('shows the effect slots with a preview of each look', async () => {
await renderPage();
const card = (slot) => screen.getByText(`POINTS.SLOTS.${slot}`).closest('[data-slot="card"]');
const cover = within(card('COMPLETED_EFFECT')).getByText('POINTS.ITEMS.FX_GOLD_SHINE').closest('li').firstChild;
expect(cover.classList.contains('fx-cover-gold-shine')).toBe(true);
expect(card('PAGE_BACKGROUND').querySelector('[data-effect="grid"]')).not.toBeNull();
expect(card('BANNER_BACKGROUND').querySelector('[data-effect="grid"]')).not.toBeNull();
});
it('previews the new CSS and canvas looks without parallax listeners', async () => {
const add = vi.spyOn(window, 'addEventListener');
await renderPage();
const card = (slot) => screen.getByText(`POINTS.SLOTS.${slot}`).closest('[data-slot="card"]');
expect(card('PAGE_BACKGROUND').querySelector('[data-effect="snow"]')).not.toBeNull();
expect(card('BANNER_BACKGROUND').querySelector('[data-effect="matrix"] canvas')).not.toBeNull();
expect(add.mock.calls.filter(([type]) => type === 'pointermove')).toHaveLength(0);
add.mockRestore();
});
it('shows a locked unlock item with its progress, a progress bar and no price or Buy button', async () => {
await renderPage();
const item = screen.getByText('POINTS.ITEMS.BADGE_FINISH_10').closest('li');
expect(within(item).getByText('POINTS.PROGRESS.GAMES_FINISHED:7')).toBeTruthy();
const bar = within(item).getByRole('progressbar');
expect(bar.getAttribute('aria-valuenow')).toBe('7');
expect(bar.getAttribute('aria-valuemax')).toBe('10');
expect(within(item).queryByRole('button', {name: 'POINTS.BUY'})).toBeNull();
});
it('opens the games behind a locked bar, and the history of a month', async () => {
const page = (appid) => json(200, {content: [{appid, name: `G${appid}`, status: 'FINISHED', at: '2026-09-01T10:00:00Z'}],
page: 0, size: 40, totalElements: 1, totalPages: 1, untracked: 3});
await renderPage({
'GET /api/rewards/progress/GAMES_FINISHED/games': page(1),
'GET /api/rewards/history/MONTH/2026-09/games': page(2),
});
const bar = screen.getByText('POINTS.ITEMS.BADGE_FINISH_10').closest('li');
fireEvent.click(within(bar).getByRole('button'));
expect(await screen.findByText('G1')).toBeTruthy();
expect(screen.getByText('STATS.FINISHED.BEFORE:3')).toBeTruthy();
fireEvent.keyDown(document.activeElement, {key: 'Escape'});
await waitFor(() => expect(screen.queryByText('G1')).toBeNull());
fireEvent.click(screen.getByRole('button', {name: '2026-09'}));
expect(await screen.findByText('G2')).toBeTruthy();
});
it('shows no button on a playtime-month bar', async () => {
await renderPage({'GET /api/rewards/wallet': json(200, wallet({
catalog: [{code: 'BADGE_MONTHS', slot: 'BADGE', price: 0, track: 'PLAY_MORE_MONTHS', target: 3}],
}))});
const item = screen.getByText('POINTS.ITEMS.BADGE_MONTHS').closest('li');
expect(within(item).queryByRole('button')).toBeNull();
});
it('shows no button on a locked bar without progress', async () => {
await renderPage({'GET /api/rewards/wallet': json(200, wallet({progress: {GAMES_FINISHED: 0}}))});
const item = screen.getByText('POINTS.ITEMS.BADGE_FINISH_10').closest('li');
expect(within(item).queryByRole('button')).toBeNull();
});
it('caps the progress at the target', async () => {
await renderPage();
const item = screen.getByText('POINTS.ITEMS.BADGE_STREAK_4').closest('li');
expect(within(item).getByText('POINTS.PROGRESS.FINISH_WEEKS:4')).toBeTruthy();
expect(within(item).getByRole('progressbar').getAttribute('aria-valuenow')).toBe('4');
});
it('lets the user equip an unlock item once it is owned', async () => {
await renderPage({'GET /api/rewards/wallet': json(200, wallet({owned: ['BADGE_FINISH_10']}))});
const item = screen.getByText('POINTS.ITEMS.BADGE_FINISH_10').closest('li');
expect(within(item).getByRole('button', {name: 'POINTS.EQUIP'})).toBeTruthy();
expect(within(item).queryByRole('progressbar')).toBeNull();
});
it('previews a skin with its data-skin', async () => {
await renderPage();
const card = screen.getByText('POINTS.SLOTS.SKIN').closest('[data-slot="card"]');
expect(card.querySelector('[data-skin="pastel"]')).not.toBeNull();
});
it('shows an UNLOCK row with the item name and no number', async () => {
await renderPage();
const row = screen.getByText(/POINTS.KINDS.UNLOCK/).closest('li');
expect(row.textContent).toContain('POINTS.ITEMS.BADGE_PERFECT_5');
expect(row.textContent).not.toMatch(/\+?0$/);
});
it('holds the frame of previews that are off screen', async () => {
const callbacks = [];
vi.stubGlobal('IntersectionObserver', class {
constructor(callback) { callbacks.push(callback); }
observe = vi.fn();
unobserve = vi.fn();
disconnect = vi.fn();
});
try {
await renderPage();
const card = (slot) => screen.getByText(`POINTS.SLOTS.${slot}`).closest('[data-slot="card"]');
const cover = within(card('COMPLETED_EFFECT')).getByText('POINTS.ITEMS.FX_GOLD_SHINE').closest('li').firstChild;
const banner = card('BANNER_BACKGROUND').querySelector('[data-effect="grid"]').parentElement;
expect(cover.classList.contains('fx-paused')).toBe(false);
act(() => callbacks[0]([{target: cover, isIntersecting: false}, {target: banner, isIntersecting: false}]));
expect(cover.classList.contains('fx-paused')).toBe(true);
expect(banner.classList.contains('fx-paused')).toBe(true);
act(() => callbacks[0]([{target: cover, isIntersecting: true}]));
expect(cover.classList.contains('fx-paused')).toBe(false);
} finally {
vi.unstubAllGlobals();
}
});
it('groups the catalog by slot and disables Buy below the price', async () => {
await renderPage();
const border = screen.getByText('POINTS.SLOTS.AVATAR_BORDER').closest('[data-slot="card"]');
const gold = within(border).getByText('POINTS.ITEMS.BORDER_GOLD').closest('li');
const neon = within(border).getByText('POINTS.ITEMS.BORDER_NEON').closest('li');
expect(within(gold).getByRole('button', {name: 'POINTS.BUY'}).disabled).toBe(false);
expect(within(neon).getByRole('button', {name: 'POINTS.BUY'}).disabled).toBe(true);
expect(within(screen.getByText('POINTS.SLOTS.BADGE').closest('[data-slot="card"]'))
.getByRole('button', {name: 'POINTS.EQUIP'})).toBeTruthy();
});
it('shows the game name as a link and the ref for month rows', async () => {
await renderPage();
expect(screen.getByRole('link', {name: 'Portal 2'}).getAttribute('href')).toBe('/library/620');
expect(screen.getByText(/2026-09/)).toBeTruthy();
expect(screen.getByText('+50')).toBeTruthy();
});
it('links early and top-up rows to the game', async () => {
await renderPage({'GET /api/rewards/wallet': json(200, wallet({history: [
{kind: 'FINISHED_EARLY', ref: '10', gameName: 'Early Game', points: 10, eventAt: '2026-09-30T10:00:00Z'},
{kind: 'FINISHED_TOPUP', ref: '10', gameName: 'Early Game', points: 20, eventAt: '2026-09-30T10:00:00Z'},
]}))});
const links = screen.getAllByRole('link', {name: 'Early Game'});
expect(links).toHaveLength(2);
expect(links[0].getAttribute('href')).toBe('/library/10');
});
it('buys, then loads the wallet again', async () => {
let balance = 160;
const mock = await renderPageWith(() => json(200, wallet({balance})), {
'POST /api/rewards/purchases': () => { balance = 10; return json(200, wallet({balance})); },
});
fireEvent.click(within(screen.getByText('POINTS.ITEMS.BORDER_GOLD').closest('li')).getByRole('button', {name: 'POINTS.BUY'}));
await waitFor(() => expect(screen.getByText('10')).toBeTruthy());
const post = mock.mock.calls.find(([, init]) => init?.method === 'POST');
expect(JSON.parse(post[1].body)).toEqual({item: 'BORDER_GOLD'});
});
it('shows the not-enough message on a 409', async () => {
await renderPage({'POST /api/rewards/purchases': json(409, {code: 'NOT_ENOUGH_POINTS'})});
fireEvent.click(within(screen.getByText('POINTS.ITEMS.BORDER_GOLD').closest('li')).getByRole('button', {name: 'POINTS.BUY'}));
await waitFor(() => expect(toast.error).toHaveBeenCalledWith('POINTS.ERROR_NOT_ENOUGH'));
});
it('an ALREADY_OWNED 409 reloads the wallet without the not-enough message', async () => {
const mock = await renderPageWith(json(200, wallet()), {'POST /api/rewards/purchases': json(409, {code: 'ALREADY_OWNED'})});
fireEvent.click(within(screen.getByText('POINTS.ITEMS.BORDER_GOLD').closest('li')).getByRole('button', {name: 'POINTS.BUY'}));
await waitFor(() => expect(mock.mock.calls.some(([, init]) => init?.method === 'POST')).toBe(true));
await new Promise((resolve) => setTimeout(resolve, 20));
expect(toast.error).not.toHaveBeenCalledWith('POINTS.ERROR_NOT_ENOUGH');
});
it('sends the equip and unequip PUT', async () => {
const puts = [];
await renderPage({'PUT /api/rewards/equipped/BADGE': (url, init) => { puts.push(JSON.parse(init.body)); return json(200, wallet()); }});
fireEvent.click(screen.getByRole('button', {name: 'POINTS.EQUIP'}));
await waitFor(() => expect(puts).toEqual([{item: 'BADGE_PILE_SLAYER'}]));
});
it('sends null to take a worn look off', async () => {
const puts = [];
await renderPage({
'GET /api/rewards/wallet': json(200, wallet({equipped: {BADGE: 'BADGE_PILE_SLAYER'}})),
'PUT /api/rewards/equipped/BADGE': (url, init) => { puts.push(JSON.parse(init.body)); return json(200, wallet()); },
});
fireEvent.click(screen.getByRole('button', {name: 'POINTS.UNEQUIP'}));
await waitFor(() => expect(puts).toEqual([{item: null}]));
});
});
// A wallet answer that changes between calls.
async function renderPageWith(walletAnswer, routes) {
const mock = fetchRoutes({'GET /api/users/me': json(200, {}), 'GET /api/rewards/wallet': walletAnswer, ...routes});
renderWithProviders(<><Loaded/><PointsPage/></>, {entries: ['/points']});
fireEvent.click(screen.getByText('load'));
await screen.findByText('POINTS.SHOP');
return mock;
}