Files
ToBePlayed-Frontend/src/pages/PointsPage.test.jsx
T
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feat(effects): polish 8 effects and add 7 new engines with parallax
Synthwave, fireflies, snow, sakura, nebula: CSS/SVG. Matrix and
constellation: canvas. Existing engines gain depth, color, glow, and
parallax (mouse and device tilt, opt-in on iOS)
2026-10-03 17:31:19 +02:00

232 lines
11 KiB
React

// @vitest-environment jsdom
import {afterEach, beforeEach, describe, expect, it, vi} from 'vitest';
import {act, cleanup, fireEvent, screen, waitFor, within} from '@testing-library/react';
import {toast} from 'sonner';
import PointsPage from './PointsPage.jsx';
import {fetchRoutes, json} from '../test/fetchRoutes.js';
import {renderWithProviders} from '../test/renderWithProviders.jsx';
import {usePreferences} from '../context/PreferencesContext.jsx';
vi.mock('react-i18next', () => import('../test/i18n-mock.js'));
vi.mock('sonner', () => ({toast: {success: vi.fn(), error: vi.fn()}}));
const wallet = (extra = {}) => ({
balance: 160,
catalog: [
{code: 'BORDER_GOLD', slot: 'AVATAR_BORDER', price: 150},
{code: 'BORDER_NEON', slot: 'AVATAR_BORDER', price: 200},
{code: 'BADGE_PILE_SLAYER', slot: 'BADGE', price: 100},
{code: 'FX_GOLD_SHINE', slot: 'COMPLETED_EFFECT', price: 300},
{code: 'BG_GRID', slot: 'PAGE_BACKGROUND', price: 450},
{code: 'BN_GRID', slot: 'BANNER_BACKGROUND', price: 300},
{code: 'BG_SNOW', slot: 'PAGE_BACKGROUND', price: 400},
{code: 'BN_MATRIX', slot: 'BANNER_BACKGROUND', price: 300},
{code: 'BADGE_FINISH_10', slot: 'BADGE', price: 0, track: 'GAMES_FINISHED', target: 10},
{code: 'BADGE_STREAK_4', slot: 'BADGE', price: 0, track: 'FINISH_WEEKS', target: 4},
{code: 'SKIN_PASTEL', slot: 'SKIN', price: 600},
],
progress: {GAMES_FINISHED: 7, FINISH_WEEKS: 9},
owned: ['BADGE_PILE_SLAYER'],
equipped: {},
history: [
{kind: 'FINISHED', ref: '620', gameName: 'Portal 2', points: 50, eventAt: '2026-09-30T10:00:00Z'},
{kind: 'MONTH', ref: '2026-09', gameName: null, points: 40, eventAt: '2026-09-30T10:00:00Z'},
{kind: 'UNLOCK', ref: 'BADGE_PERFECT_5', gameName: null, points: 0, eventAt: '2026-09-29T10:00:00Z'},
],
...extra,
});
// Loads the wallet like App does after the login, then shows the page.
function Loaded() {
const {syncPreferences} = usePreferences();
return <button onClick={syncPreferences}>load</button>;
}
const renderPage = async (routes = {}) => {
fetchRoutes({'GET /api/users/me': json(200, {}), 'GET /api/rewards/wallet': json(200, wallet()), ...routes});
renderWithProviders(<><Loaded/><PointsPage/></>, {entries: ['/points']});
fireEvent.click(screen.getByText('load'));
await screen.findByText('POINTS.SHOP');
};
beforeEach(() => {
localStorage.setItem('tbp_session', '1');
// jsdom has no canvas: the matrix preview renders, draws nothing.
vi.spyOn(HTMLCanvasElement.prototype, 'getContext').mockReturnValue(null);
});
afterEach(() => {
cleanup();
localStorage.clear();
vi.clearAllMocks();
});
describe('PointsPage', () => {
it('shows the effect slots with a preview of each look', async () => {
await renderPage();
const card = (slot) => screen.getByText(`POINTS.SLOTS.${slot}`).closest('[data-slot="card"]');
const cover = within(card('COMPLETED_EFFECT')).getByText('POINTS.ITEMS.FX_GOLD_SHINE').closest('li').firstChild;
expect(cover.classList.contains('fx-cover-gold-shine')).toBe(true);
expect(card('PAGE_BACKGROUND').querySelector('[data-effect="grid"]')).not.toBeNull();
expect(card('BANNER_BACKGROUND').querySelector('[data-effect="grid"]')).not.toBeNull();
});
it('previews the new CSS and canvas looks without parallax listeners', async () => {
const add = vi.spyOn(window, 'addEventListener');
await renderPage();
const card = (slot) => screen.getByText(`POINTS.SLOTS.${slot}`).closest('[data-slot="card"]');
expect(card('PAGE_BACKGROUND').querySelector('[data-effect="snow"]')).not.toBeNull();
expect(card('BANNER_BACKGROUND').querySelector('[data-effect="matrix"] canvas')).not.toBeNull();
expect(add.mock.calls.filter(([type]) => type === 'pointermove')).toHaveLength(0);
add.mockRestore();
});
it('shows a locked unlock item with its progress, a progress bar and no price or Buy button', async () => {
await renderPage();
const item = screen.getByText('POINTS.ITEMS.BADGE_FINISH_10').closest('li');
expect(within(item).getByText('POINTS.PROGRESS.GAMES_FINISHED:7')).toBeTruthy();
const bar = within(item).getByRole('progressbar');
expect(bar.getAttribute('aria-valuenow')).toBe('7');
expect(bar.getAttribute('aria-valuemax')).toBe('10');
expect(within(item).queryByRole('button')).toBeNull();
});
it('caps the progress at the target', async () => {
await renderPage();
const item = screen.getByText('POINTS.ITEMS.BADGE_STREAK_4').closest('li');
expect(within(item).getByText('POINTS.PROGRESS.FINISH_WEEKS:4')).toBeTruthy();
expect(within(item).getByRole('progressbar').getAttribute('aria-valuenow')).toBe('4');
});
it('lets the user equip an unlock item once it is owned', async () => {
await renderPage({'GET /api/rewards/wallet': json(200, wallet({owned: ['BADGE_FINISH_10']}))});
const item = screen.getByText('POINTS.ITEMS.BADGE_FINISH_10').closest('li');
expect(within(item).getByRole('button', {name: 'POINTS.EQUIP'})).toBeTruthy();
expect(within(item).queryByRole('progressbar')).toBeNull();
});
it('previews a skin with its data-skin', async () => {
await renderPage();
const card = screen.getByText('POINTS.SLOTS.SKIN').closest('[data-slot="card"]');
expect(card.querySelector('[data-skin="pastel"]')).not.toBeNull();
});
it('shows an UNLOCK row with the item name and no number', async () => {
await renderPage();
const row = screen.getByText(/POINTS.KINDS.UNLOCK/).closest('li');
expect(row.textContent).toContain('POINTS.ITEMS.BADGE_PERFECT_5');
expect(row.textContent).not.toMatch(/\+?0$/);
});
it('holds the frame of previews that are off screen', async () => {
const callbacks = [];
vi.stubGlobal('IntersectionObserver', class {
constructor(callback) { callbacks.push(callback); }
observe = vi.fn();
unobserve = vi.fn();
disconnect = vi.fn();
});
try {
await renderPage();
const card = (slot) => screen.getByText(`POINTS.SLOTS.${slot}`).closest('[data-slot="card"]');
const cover = within(card('COMPLETED_EFFECT')).getByText('POINTS.ITEMS.FX_GOLD_SHINE').closest('li').firstChild;
const banner = card('BANNER_BACKGROUND').querySelector('[data-effect="grid"]').parentElement;
expect(cover.classList.contains('fx-paused')).toBe(false);
act(() => callbacks[0]([{target: cover, isIntersecting: false}, {target: banner, isIntersecting: false}]));
expect(cover.classList.contains('fx-paused')).toBe(true);
expect(banner.classList.contains('fx-paused')).toBe(true);
act(() => callbacks[0]([{target: cover, isIntersecting: true}]));
expect(cover.classList.contains('fx-paused')).toBe(false);
} finally {
vi.unstubAllGlobals();
}
});
it('groups the catalog by slot and disables Buy below the price', async () => {
await renderPage();
const border = screen.getByText('POINTS.SLOTS.AVATAR_BORDER').closest('[data-slot="card"]');
const gold = within(border).getByText('POINTS.ITEMS.BORDER_GOLD').closest('li');
const neon = within(border).getByText('POINTS.ITEMS.BORDER_NEON').closest('li');
expect(within(gold).getByRole('button', {name: 'POINTS.BUY'}).disabled).toBe(false);
expect(within(neon).getByRole('button', {name: 'POINTS.BUY'}).disabled).toBe(true);
expect(within(screen.getByText('POINTS.SLOTS.BADGE').closest('[data-slot="card"]'))
.getByRole('button', {name: 'POINTS.EQUIP'})).toBeTruthy();
});
it('shows the game name as a link and the ref for month rows', async () => {
await renderPage();
expect(screen.getByRole('link', {name: 'Portal 2'}).getAttribute('href')).toBe('/library/620');
expect(screen.getByText(/2026-09/)).toBeTruthy();
expect(screen.getByText('+50')).toBeTruthy();
});
it('buys, then loads the wallet again', async () => {
let balance = 160;
const mock = await renderPageWith(() => json(200, wallet({balance})), {
'POST /api/rewards/purchases': () => { balance = 10; return json(200, wallet({balance})); },
});
fireEvent.click(within(screen.getByText('POINTS.ITEMS.BORDER_GOLD').closest('li')).getByRole('button', {name: 'POINTS.BUY'}));
await waitFor(() => expect(screen.getByText('10')).toBeTruthy());
const post = mock.mock.calls.find(([, init]) => init?.method === 'POST');
expect(JSON.parse(post[1].body)).toEqual({item: 'BORDER_GOLD'});
});
it('shows the not-enough message on a 409', async () => {
await renderPage({'POST /api/rewards/purchases': json(409, {code: 'NOT_ENOUGH_POINTS'})});
fireEvent.click(within(screen.getByText('POINTS.ITEMS.BORDER_GOLD').closest('li')).getByRole('button', {name: 'POINTS.BUY'}));
await waitFor(() => expect(toast.error).toHaveBeenCalledWith('POINTS.ERROR_NOT_ENOUGH'));
});
it('an ALREADY_OWNED 409 reloads the wallet without the not-enough message', async () => {
const mock = await renderPageWith(json(200, wallet()), {'POST /api/rewards/purchases': json(409, {code: 'ALREADY_OWNED'})});
fireEvent.click(within(screen.getByText('POINTS.ITEMS.BORDER_GOLD').closest('li')).getByRole('button', {name: 'POINTS.BUY'}));
await waitFor(() => expect(mock.mock.calls.some(([, init]) => init?.method === 'POST')).toBe(true));
await new Promise((resolve) => setTimeout(resolve, 20));
expect(toast.error).not.toHaveBeenCalledWith('POINTS.ERROR_NOT_ENOUGH');
});
it('sends the equip and unequip PUT', async () => {
const puts = [];
await renderPage({'PUT /api/rewards/equipped/BADGE': (url, init) => { puts.push(JSON.parse(init.body)); return json(200, wallet()); }});
fireEvent.click(screen.getByRole('button', {name: 'POINTS.EQUIP'}));
await waitFor(() => expect(puts).toEqual([{item: 'BADGE_PILE_SLAYER'}]));
});
it('sends null to take a worn look off', async () => {
const puts = [];
await renderPage({
'GET /api/rewards/wallet': json(200, wallet({equipped: {BADGE: 'BADGE_PILE_SLAYER'}})),
'PUT /api/rewards/equipped/BADGE': (url, init) => { puts.push(JSON.parse(init.body)); return json(200, wallet()); },
});
fireEvent.click(screen.getByRole('button', {name: 'POINTS.UNEQUIP'}));
await waitFor(() => expect(puts).toEqual([{item: null}]));
});
});
// A wallet answer that changes between calls.
async function renderPageWith(walletAnswer, routes) {
const mock = fetchRoutes({'GET /api/users/me': json(200, {}), 'GET /api/rewards/wallet': walletAnswer, ...routes});
renderWithProviders(<><Loaded/><PointsPage/></>, {entries: ['/points']});
fireEvent.click(screen.getByText('load'));
await screen.findByText('POINTS.SHOP');
return mock;
}