b61eb4eb73
Update particles-background.component.ts
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2026-02-23 10:07:26 +01:00
96d4659652
Merge pull request 'Added background animation to habe a little bit more interesting page' ( #27 ) from feature/backgroundAnimation into main
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Reviewed-on: #27
2026-02-23 10:01:28 +01:00
ad43459173
Added background animation to habe a little bit more interesting page
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2026-02-23 10:01:01 +01:00
32ecfcb621
Merge pull request 'feature/scss-cleanup' ( #26 ) from feature/scss-cleanup into main
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Reviewed-on: #26
2026-02-23 09:46:12 +01:00
aceb0ea24e
optimized pendulum visual
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2026-02-23 09:43:34 +01:00
c160fb4bc8
overworked the project detail pages
2026-02-23 09:37:26 +01:00
45c11e42cd
Added an image for the playground project
2026-02-23 09:11:16 +01:00
e66206c518
Fixed hero page
2026-02-23 09:07:33 +01:00
d0c4ad770b
Cleaned and focused about page
2026-02-23 08:56:34 +01:00
5f8b1de20f
Changed link from github to codeberg
2026-02-23 08:50:24 +01:00
30965afcbd
Changed layout, taht everything is max 1200px width and centered
2026-02-23 08:41:49 +01:00
6330d45b4e
Fixed topbar
2026-02-22 12:48:20 +01:00
c6edc922fe
Refactor topbar HTML, projects TS and styles
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Minor markup and formatting cleanup plus layout adjustments.
- topbar.component.html: removed mat-toolbar color attribute, compacted/normalized element attributes and spacing, fixed small markup spacing issues.
- projects.component.ts: code formatting and whitespace normalization (imports, property spacing, object literals, small function signature/timeout formatting); no logic changes.
- styles.scss: reorganized topbar rules (added app-topbar wrapper, display and color), switched .hero from grid to flex with responsive flex-basis, adjusted photo and intro flex behavior, increased project grid column min width and centered grid with max-width, removed featured card full-width grid span.
These changes improve consistency, readability and adjust layout/responsiveness of the topbar/hero/project grid.
2026-02-22 12:27:20 +01:00
0e78e6b471
Update styles.scss
2026-02-22 12:02:17 +01:00
8f21b0e6b0
Update styles.scss
2026-02-22 11:59:36 +01:00
cb2ffa2d80
Consolidate and modernize SCSS into global styles
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Move component-level styles into src/styles.scss and remove duplicated rules from several component SCSS files (app, topbar, about, algorithms, sorting, imprint, project dialog, projects, babylon-canvas). The global stylesheet now centralizes layout and typography (clamp-based sizing), sorting visualization & canvas rules, topbar/menu overrides, project/swiper styles, and shared utilities. This reduces duplication, improves responsiveness, and simplifies stylesheet management.
2026-02-22 11:48:21 +01:00
5ebd1d19ea
Merge pull request 'feature/webGPU' ( #25 ) from feature/webGPU into main
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Reviewed-on: #25
2026-02-21 12:32:03 +01:00
eed7e8c0fa
Update fractal.component.ts
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fixed linting issue
2026-02-21 12:27:07 +01:00
24d6d9cdbe
Finalized Algorithm
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Added final descriptions and polished the system
2026-02-21 12:25:07 +01:00
34148aade2
Added UI and painted pendulum in different colors
2026-02-21 11:47:57 +01:00
5721b2e48e
Added resize callback to restart simulation new if canvas is resized
2026-02-21 10:25:20 +01:00
2bfa8ba9a1
Added trail effect
2026-02-21 10:21:21 +01:00
13f99ac7ae
Refactored #2
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- Refactored shader code and typescript code
- Made it more clear
- Added some comments
2026-02-21 10:03:01 +01:00
66df3a7f88
Added some comments and removed unused UVs
2026-02-21 09:53:14 +01:00
598013a7d0
Rendeirng problems fixed
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Problem was broken uv coordinates in the fragment shader
2026-02-21 09:46:55 +01:00
f499b78fd5
Adding uniform buffers
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But still resolution problem
2026-02-20 17:25:42 +01:00
0d2e7c97ec
See pendulum
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I can see the pendulum, but something is not correct with the resolution
2026-02-20 17:14:58 +01:00
13b59d0b36
Smaller refactoring
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- Put shader in own file
- renamed package
2026-02-20 16:50:24 +01:00
55ece27e1c
Add pendulum demo and WGSL support
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Introduce a new Pendulum demo (component, template, stylesheet) and wire it into routing and the algorithms list. Extend Babylon canvas API to emit a SceneReadyEvent (scene + engine) and accept a shaderLanguage option in RenderConfig so materials/shaders can target WGSL; update Fractal to consume the new SceneReadyEvent signature. Also add i18n entries for the pendulum demo.
2026-02-18 11:58:25 +01:00
68e21489ea
Update babylon-canvas.component.ts
2026-02-17 10:41:51 +01:00
796fdf4a79
Fixed small visual problems with canvas
2026-02-17 09:39:37 +01:00
270716551d
Merge pull request 'Fixed resizing problem for 2d canvas' ( #24 ) from bugfix/resize2dCanvas into main
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Reviewed-on: #24
2026-02-17 09:29:26 +01:00
a494c8156d
Fixed resizing problem for 2d canvas
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2026-02-17 09:27:21 +01:00
5691cb408d
Merge pull request 'Changed slider handling for 2d' ( #23 ) from debug/fractalsliderProblem into main
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Reviewed-on: #23
2026-02-13 14:15:45 +01:00
c2ad2ae992
Changed slider handling for 2d
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2026-02-13 14:15:22 +01:00
1e8ba020e2
Merge pull request 'Imporoved pinching for 3d fractals' ( #22 ) from bugfix/betterPinching into main
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Reviewed-on: #22
2026-02-12 21:13:01 +01:00
4685a94f1d
Imporoved pinching for 3d fractals
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2026-02-12 21:12:40 +01:00
d45b651d2d
Merge pull request 'feature/portToBabylon' ( #21 ) from feature/portToBabylon into main
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Reviewed-on: #21
2026-02-12 10:14:58 +01:00
c409cd08b1
Changed 2d fractals to webgl for more performance
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2026-02-12 10:14:22 +01:00
cc6997e732
Excluded the rendering in an own component
2026-02-12 09:13:35 +01:00
ea15e66c50
optimized handling a little bit and fixed small scss problems
2026-02-12 08:35:26 +01:00
085201913f
Merge pull request 'Update angular.json' ( #20 ) from bugfix/budget into main
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Reviewed-on: #20
2026-02-11 11:15:40 +01:00
525bec30fe
Update angular.json
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2026-02-11 11:15:07 +01:00
d01a6b0c6b
Merge pull request 'festuare/fractal3d' ( #19 ) from festuare/fractal3d into main
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Reviewed-on: #19
2026-02-11 11:09:45 +01:00
159d82d602
Finally added 3d fractals
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2026-02-11 11:09:07 +01:00
ba3dc4d928
First image of fractal
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Next the nasty stuff like movement and ui :-D
2026-02-11 08:31:27 +01:00
12ebbb09ce
Merge pull request 'feature/3dFractal' ( #18 ) from feature/3dFractal into main
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Reviewed-on: #18
2026-02-11 08:12:10 +01:00
07b6296294
Added new component
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2026-02-11 08:11:42 +01:00
6cb033bd9f
updated package json and low vulnerability issues
2026-02-11 07:56:00 +01:00
42c86ecb70
Merge pull request 'Add fractal visualization feature' ( #17 ) from feature/fractals into main
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Reviewed-on: #17
2026-02-10 14:52:22 +01:00